M.A.M.E. - Star Force - Highest Score - 499,600 - Matt Sales

Is this a valid score?

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  1. M.A.M.E. - Star Force - Highest Score - 499,600 - Matt Sales

    10-13-2019, 08:04 PM
    Vzaar Video Url:


    Highest Score
    WolfMame version
    209
    Score Track
    https://www.twingalaxies.com/scores.php?scores=226814
    Rules
    Romset: starforc
    Lives 3
    Bonus life: 50k, 200k and 500k
    Difficulty: Easiest

    Submission Message
    WolfMame v209, default track settings.
    Played for MGLXLI.
    Thanks for adjudicating!

    Attached Images Attached Images    
    Attached Files Attached Files
    Likes OOO, ivanstorm1973, evan04 liked this post
  2. 10-14-2019, 04:41 PM
    Nice shooting. Accepted.
    Thanks ILLSeaBass thanked this post
  3. 10-15-2019, 08:10 PM
    *** DISCLAIMER ***
    The following tests and reports are neither exhaustive nor definitive,
    and should not be assumed as such in order to verify authenticity of a submission.



    Starting check on Wed 16/10/2019 at 14:08:33.97


    Zip test
    Code:
    Zip:
    
    
    7-Zip 18.01 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2018-01-28
    
    
    Scanning the drive for archives:
    1 file, 114812 bytes (113 KiB)
    
    
    Testing archive: E:\MAME\ALLexes\inp\MARP\isb_starforc_499600_wwm209.zip
    --
    Path = E:\MAME\ALLexes\inp\MARP\isb_starforc_499600_wwm209.zip
    Type = zip
    Physical Size = 114812
    
    
    Everything is Ok
    
    
    Size:       234909
    Compressed: 114812
    RAR:
    
    
    7-Zip 18.01 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2018-01-28
    
    
    Scanning the drive for archives:

    Zip list
    Code:
    
    7-Zip 18.01 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2018-01-28
    
    
    Scanning the drive for archives:
    1 file, 114812 bytes (113 KiB)
    
    
    Listing archive: E:\MAME\ALLexes\inp\MARP\isb_starforc_499600_wwm209.zip
    
    
    --
    Path = E:\MAME\ALLexes\inp\MARP\isb_starforc_499600_wwm209.zip
    Type = zip
    Physical Size = 114812
    
    
    ----------
    Path = starforc.inp
    Folder = -
    Size = 234909
    Packed Size = 114654
    Modified = 2019-10-13 16:25:26
    Created = 2019-10-13 02:27:27
    Accessed = 2019-10-13 16:25:26
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = A6C82F86
    Method = Deflate
    Characteristics = NTFS
    Host OS = FAT
    Version = 20
    Volume Index = 0
    Offset = 0
    
    
    
    
    7-Zip 18.01 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2018-01-28
    
    
    Scanning the drive for archives:

    MAME Major Version 209


    What MAME thinks:
    Code:
    Input file: starforc.inp
    INP version 3.5
    Created Sun Oct 13 16:12:40 2019
    
    
    Recorded using 0.209W (wolf209)
    Total playback frames: 45976
    Average recorded speed: 100%
    Average speed: 100.00% (15 seconds)



    Source driver:
    starforc senjyo.cpp
    Generic Info for game:
    Code:
    ROM set changed: no
    0.106-0.214: starforc - "Star Force"
    
    
    Resolution, 0.106-0.214: 256x224 @ 60.000000Hz
    
    
    TG Game Entry: https://www.twingalaxies.com/game/star-force/mame/
    Rules, Points: https://www.twingalaxies.com/scores.php?scores=7823
    Rules, Highest Score: https://www.twingalaxies.com/scores.php?scores=226814

    INP dump not relevant




    MAME Info
    MAMEInfo.dat entries: starforc and senjyo.cpp
    Code:
    MAMEInfo.dat entries for:
    starforc
    senjyo.cpp
    ----
    0.30 [Valerio Verrando]
    
    
    0.25 [Mirko Buffoni, Nicola Salmoria]
    
    
    
    
    Bugs:
    
    
    - starforc, megaforc, starforcb, starforce: Star Force 2nd player problem. Misc (ID 01706)
    
    
    - Side-by-side test. Gary Walton (ID 01029)
    
    
    
    
    WIP:
    
    
    - 0.199: Simplified Star Force background color swap [cam900].
    
    
    - 0.186: ShoutTime and The Dumping Union added clone Mega Force (World). Changed description of clone 'Mega Force' to 'Mega Force (US)'. Renamed (megaforc) to (megaforcu).
    
    
    - 14th May 2017: Smitdogg - ShouTime dumped the 1984 Tehkan copyright version of Megaforce (world version).
    
    
    - 0.147u4: Made palette_init to be all black in Star Force, in order to not show MAME's default palette [Angelo Salese].
    
    
    - 0.146u5: Removed legacy Z80 CTC interfaces. Removed Star Force sound hack in favor of just driving a DAC directly with the CTC output line (MAME can handle sound frequency timers no problem) [Angelo Salese]. Replaced Samples sound with DAC.
    
    
    - 0.145u8: Tafoid updated rom label locations for Star Force based on PCB pictures provided by bonky0013.
    
    
    - 0.145u5: Changed description of clone (encrypted) to 'Star Force (encrypted, set 1)'.
    
    
    - 0.133u1: Renamed (starfore) to (starforce), (starforb) to (starforcb) and (starfora) to (starforca).
    
    
    - 0.125u9: Highwayman added clone Star Force (encrypted, set 2).
    
    
    - 0.119: David Haywood added clone Star Force (encrypted, bootleg).
    
    
    - 22nd February 2007: f205v dumped Star Force (encrypted, bootleg).
    
    
    - 0.97u1: Aaron Giles fixed Samples sound.
    
    
    - 0.96u2: Fixed Samples volume (because of the 0.93 Sound System update).
    
    
    - 0.94: Aaron Giles fixed Star Force crash.
    
    
    - 0.36b6: Added prom ($0 - timing?).
    
    
    - 20th June 1999: Tatsuyuki Satoh fixed music tempo in Star Force after a reset.
    
    
    - 0.35b10: Nicola Salmoria added clone Star Force (encrypted). Added 3x SN76496 and Custom sound. Changed palettesize from 384 to 402 colors.
    
    
    -  3rd April 1999: Nicola added Star Force encrypted version.
    
    
    - 0.34b3: Dani Portillo fixed high score saving in Star Force.
    
    
    - 0.30: Valerio Verrando added Star Force, the real set. The previous one has been removed. Dave W. added clone Mega Force (Tehkan 1985 (Video Ware license)).
    
    
    - 0.29: Juan Carlos Lorente added high score saving to Starforce.
    
    
    - 0.27: Mirko Buffoni and Tatsuyuki Satoh added Starforce sound emulation.
    
    
    - 0.25: Added 'Star Force' (Tehkan 1984). Another one that rocks!! Sound is not supported yet. Game is playable with accurate colors and no sound. Control: Arrows = Move around and CTRL = Fire.
    
    
    - 16th December 1996: Dumped Mega Force (US).
    
    
    
    
    LEVELS: 120 (endless)
    
    
    
    
    Other Emulators:
    
    
    * Sparcade
    
    
    
    
    Recommended Games (Star Force):
    
    
    Zero Hour
    
    
    Red Clash
    
    
    Space Cruiser
    
    
    Catacomb
    
    
    Rougien
    
    
    Vega
    
    
    Espial
    
    
    Night Star (DECO Cassette)
    
    
    Nova 2001
    
    
    Star Jacker
    
    
    Stunt Air
    
    
    Zodiack
    
    
    Star Force
    
    
    Alpha Mission / ASO
    
    
    Alpha Mission II / ASO II
    
    
    Astro Warrior (Mega-Tech)
    
    
    Flower
    
    
    Halley's Comet
    
    
    Mission 660
    
    
    Rafflesia
    
    
    S.R.D. Mission
    
    
    Sky Fox
    
    
    Truxton / Tatsujin
    
    
    Tatsujin (TourVision PCE bootleg)
    
    
    Truxton II / Tatsujin Oh
    
    
    Blast Off
    
    
    Blazing Lazers
    
    
    GunHed (TourVision PCE bootleg)
    
    
    The Next Space
    
    
    Omega Fighter
    
    
    Star Fighter
    
    
    Final Soldier (TourVision PCE bootleg)
    
    
    Super Star Soldier (TourVision PCE bootleg)
    
    
    Lethal Thunder
    
    
    Pollux
    
    
    Strike Gunner S.T.G
    
    
    Vimana
    
    
    Explosive Breaker
    
    
    Final Star Force
    
    
    Galmedes
    
    
    Gunlock
    
    
    GunNail
    
    
    Nebulas Ray
    
    
    Super-X
    
    
    Gekirindan
    
    
    Viper Phase 1
    
    
    Fever SOS
    
    
    Mars Matrix: Hyper Solid Shooting
    
    
    
    
    Romset: 160 kb / 19 files / 79.2 zip
    
    
    ----
    0.35b10 [Mirko Buffoni]
    
    
    0.25 [Mirko Buffoni, Nicola Salmoria]
    
    
    
    
    TODO:
    
    
    - Wrong background colors in baluba, intermissions after round 13 (btanb or fixed at some point)
    
    
    
    
    NOTES:
    
    
    - Hardware: The board was obviously born to run Senjyo. Four scrolling layers, gradient background, sprite/background priorities, and even a small bitmap for the radar. Star Force uses only a small subset of the features.
    
    
    - Senjyo: The driver must avoid generating interrupts for the first few frames otherwise Senjyo locks up. There must be an interrupt enable port somewhere, or maybe interrupts are genenrated by the CTC. Maybe a write to port d002 clears the IRQ line, but I'm not sure.
    
    
    
    
    WIP:
    
    
    - 0.207: Removed VOLTAGE_REGULATOR, DAC and other MCFG macros [Osso].
    
    
    - 0.205: Removed SEGA_315_5015 MCFG macros [Ryan Holtz].
    
    
    - 0.202: Removed Z80CTC, Z80DAISY and Z80PIO MCFG macros [Osso].
    
    
    - 0.173: Changed machine\segacrpt.cpp/h to segacrpt_device.cpp/h. Sega encryption emulation (segacrpt) is now a device, kill off a whole bunch of duplicated decryption code across several drivers [David Haywood].
    
    
    - 0.165: Added support for the IIBBGGRR format, only apply intensity bit if there is a color defined (emu\emupal.c). Use standard palette ram (IIBBGGRR format) for Senjyo driver, seperate standard palette and radar palette [Dirk Best].
    
    
    - 0.158: Added irq ack mechanism in Senjyo HW and removed long standing hack from the driver [Angelo Salese]. Added member declaration to senjyo.h [Couriersud]. Added save state support. Removed unneeded include, member variables and suffixes [Osso].
    
    
    - 0.139u3: Atari Ace converted Senjyo driver to driver_data.
    
    
    - 0.131u1: Angelo Salese moved paletteram_IIBBGGRR_w() from Senjyo driver to emu\video\generic.c. Merged memory maps in Senjyo driver.
    
    
    - 0.128u3: Added includes\senjyo.h.
    
    
    - 0.93: Changed Custom sound to Samples.
    
    
    - 0.79: Changed palettesize to from 402 to 514 colors.
    
    
    - 0.53: Added machine\segacrpt.h.
    
    
    -  5th January 2000: Zsolt Vasvari added Baluba-louk no Densetsu to the Senjyo driver.
    
    
    - 15th April 1999: Nicola fixed Senjyo from crashing at exit.
    
    
    - 0.35b10: Changed starforc.c to senjyo.c driver.
    
    
    -  6th April 1999: Nicola Salmoria has sent in a Senjyo driver with correct scrolling, correct gradient background, priorities, radar display and sound.
    
    
    -  5th April 1999: Mirko Buffoni added the scrolling background to Senjyo.
    
    
    -  4th April 1999: Mirko Buffoni re-built the Senjyo driver over the latest beta. Nicola fixed sound of Senjyo and added the PROM to it.
    
    
    - 0.31: Removed machine\starforc.c.
    
    
    - 0.27: Added machine\starforc.c and sndhrdw\starforc.c.
    
    
    - 0.25: Added starforc.c driver and vidhrdw\starforc.c.
    
    
    ----

    Human interpretation:
    Time calc: 16:12:40 + (45976 frames ÷ 60Hz @ 100% [12:46.27]) = 16:25:26 vs zip mod 16:25:26 [please allow for timezone differences]


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