M.A.M.E. - Hunchback - Points - 295,800 - Darren Mcgahey

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  1. M.A.M.E. - Hunchback - Points - 295,800 - Darren Mcgahey

    11-26-2019, 12:25 PM
    Vzaar Video Url:


    Points
    WolfMame version
    183
    Score Track
    https://www.twingalaxies.com/scores.php?scores=9238
    Rules
    ROMset: HunchBak
    Colour: option 1
    Cabinet: Upright
    Bonus: 10k Only
    Lives: 3
    Meter Pulses: 2
    Special Rules: None
    Submission Message
    Thanks for watching


    Attached Files Attached Files
    Thanks evan04 thanked this post
    Likes JJT_Defender, evan04, Bogart liked this post
  2. 01-16-2020, 04:59 PM
    *** DISCLAIMER ***
    The following tests and reports are neither exhaustive nor definitive,
    and should not be assumed as such in order to verify authenticity of a submission.


    Starting check.bat on Thu 01/16/2020 at 19:40:34.12

    Zip test
    Code:
    Zip:
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    1 file, 66161 bytes (65 KiB)
    
    
    Testing archive: C:\WolfMAME\183\inp\TG\hunchbak295800.zip
    --
    Path = C:\WolfMAME\183\inp\TG\hunchbak295800.zip
    Type = zip
    Physical Size = 66161
    
    
    Everything is Ok
    
    
    Size:       172892
    Compressed: 66161
    RAR:
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:

    Zip list
    Code:
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    1 file, 66161 bytes (65 KiB)
    
    
    Listing archive: C:\WolfMAME\183\inp\TG\hunchbak295800.zip
    
    
    --
    Path = C:\WolfMAME\183\inp\TG\hunchbak295800.zip
    Type = zip
    Physical Size = 66161
    
    
    ----------
    Path = hunchbak295800.inp
    Folder = -
    Size = 172892
    Packed Size = 66027
    Modified = 2019-11-25 19:35:42
    Created = 
    Accessed = 
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = 314C7DAA
    Method = Deflate
    Host OS = FAT
    Version = 20
    
    
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    MAME Major Version 183

    What MAME thinks:
    Code:
    Input file: hunchbak.inp
    INP version 3.5
    Created Mon Nov 25 14:26:02 2019
    
    
    Recorded using 0.183W (unknown)
    Total playback frames: 34730
    Average recorded speed: 100%
    Average speed: 100.00% (581 seconds)
    Source driver:
    hunchbak cvs.cpp
    Generic Info for game:
    Code:
    ROM set changed: no
    0.106-0.119: hunchbak - "Hunchback"
    0.120-0.197: hunchbak - "Hunchback (set 1)"
    
    
    Resolution, 0.106-0.197: 240x248 @ 60.000000Hz
    
    
    TG Game Entry: https://www.twingalaxies.com/scores....name=Hunchback
    (Note: shows another game also.)
    Rules, Points: https://www.twingalaxies.com/scores.php?scores=9238
    INP dump not relevant

    MAME Info
    MAMEInfo.dat entries: hunchbak and cvs.cpp
    Code:
    MAMEInfo.dat entries for:
    hunchbak
    cvs.cpp
    ----
    0.37b10 [Mike Coates, Malcolm Lear]
    
    
    0.36b3 [Mike Coates]
    
    
    0.25 [James R. Twine, Chris Hardy]
    
    
    
    
    Bugs:
    
    
    - hunchbak, hunchbaka: Suffers from slowdowns. zaxxon (ID 05604)
    
    
    - hunchbks: In Esmerela's tower, rope on left leaves a trace when moving upward. Hazard (ID 00972)
    
    
    
    
    WIP:
    
    
    - 0.153: ANY added clone Hunchback (Scramble hardware, bootleg). smf added write_sense to S2650 CPU and use it for Hunchback (Galaxian hardware).
    
    
    - 0.140u3: hap fixed missing sound in clone Hunchback (Scramble hardware).
    
    
    - 18th May 2010: Smitdogg - We dumped Hunchback on Konami Galaxian hardware with 2650 CPU. One ROM is bad.
    
    
    - 0.138: S2650_SENSE_PORT is now active when data written is != 0 and inactive when data == 0. It now acts as a line in a MAME-sense [Couriersud, MASH]. Changed S2650 CPU1 clock speed to 1536000 Hz and input to 3-Button 2-way Joystick. Added dipswitches 'Coinage', 'Lives', 'Bonus Life' and 'Unused'. This fixed clone Hunchback (Galaxian hardware), which does not boot.
    
    
    - 0.133u1: Renamed (hunchbka) to (hunchbaka).
    
    
    - 0.131u4: Andrew Welburn fixed rom filenames of Hunchback (set 1) and (set 2).
    
    
    - 0.127u2: Replaced I8035 CPU2 with MB8884 in clone Hunchback (DK conversion). Couriersud consolidated memory maps for S2650 based games (Hunchback (DK conversion)). Renamed handlers to s2650_*. Joined protection handlers.
    
    
    - 0.123u1: Replaced 8-way Joystick with 2-way Joystick. Removed button 2.
    
    
    - 0.122u2: Couriersud fixed clone Hunchback (DK conversion), which resets if you lose a life after super bonus (the 5 bells).
    
    
    - 0.122: Couriersud moved address remapping proms to REGION_USER1 and removed the GAME_NOT_WORKING / GAME_WRONG_COLORS flags in clone Hunchback (DK conversion).
    
    
    - 0.119u3: David Haywood added clone Hunchback (set 2). Changed parent description to 'Hunchback (set 1)'.
    
    
    - 0.79u2: Pierpaolo Prazzoli added clone Hunchback (Galaxian hardware).
    
    
    - 18th February 2004: Pierpaolo Prazzoli added a version of Hunchback running on Galaxian hardware.
    
    
    - 0.61: Changed S2650 CPU clock speed to 512000 Hz in clone Hunchback (DK conversion).
    
    
    - 0.37b10: Mike Coates added Hunchback (Century 1983). Changed 'Hunchback (Donkey Kong conversion)' from a parent set to clone 'Hunchback (DK conversion)'.
    
    
    - 16th November 2000: Mike Coates fixed some bugs in the CVS driver, added Heart Attack to it and fixed the broken Hunchback clones on different hardware.
    
    
    - 14th November 2000: Mike Coates submitted the Century Video System driver written by him and Malcolm Lear, supporting Hunchback, Hero, Hunchback Olympic, Cosmos, Dark Warrior, Video Eight Ball, Logger, Dazzler, Wall Street, Radar Zone, Gold Bug and Superbike.
    
    
    - 0.37b2: Changed description of clone (Scramble conversion) to 'Hunchback (Scramble hardware)'. Added new prom to clone Hunchback (Scramble hardware).
    
    
    - 0.36b12: Added 'Bonus Life' dipswitch to clone Hunchback (Scramble conversion).
    
    
    - 12th December 1999: Marco Cassili fixed dipswitches in Hunchback etc.
    
    
    - 0.36b3: Mike Coates added 'Hunchback (Donkey Kong conversion)' (Century 1983) and clone (Scramble hardware). Removed (Testdriver) Hunchback (Century) from MAME.
    
    
    - 19th August 1999: Mike Coates fixed a bug in S2650 which made Hunchback miscalculate things, and sent in a driver for Hunchback running on Donkey Kong hardware.
    
    
    - 18th August 1999: Mike Coates sent in a Hunchback driver, which actually runs on the almighty Scramble hardware.
    
    
    - 0.33b7: Moved Hunchback to (Testdriver).
    
    
    - 0.29: Moved the Hunchback driver into DKong driver, since that's where it belongs (but it still doesn't work due to encryption) [Nicola Salmoria].
    
    
    - 0.25: Added 'Hunchback'. Doesn't work yet.
    
    
    
    
    LEVELS: 16
    
    
    
    
    Other Emulators:
    
    
    * FB Alpha
    
    
    
    
    Recommended Games:
    
    
    Hunchback Olympic
    
    
    
    
    Recommended Games (Knights):
    
    
    Warlords
    
    
    Demons & Dragons
    
    
    Cavelon
    
    
    Dragon's Lair
    
    
    Dragon's Lair 2: Time Warp
    
    
    Hunchback
    
    
    Knightmare
    
    
    Dragon Buster
    
    
    The Tower of Druaga
    
    
    The Return of Ishtar
    
    
    Ghosts'n Goblins
    
    
    Ghouls'n Ghosts
    
    
    Ghouls'n Ghosts (Mega-Tech)
    
    
    Vs. Castlevania
    
    
    Castlevania (PlayChoice-10)
    
    
    Cadash
    
    
    Dragon Unit
    
    
    Dark Seal
    
    
    Rampart
    
    
    Crossed Swords
    
    
    Crossed Swords 2
    
    
    The King of Dragons
    
    
    Knights of the Round
    
    
    Exvania
    
    
    Wizard Fire
    
    
    Dungeons & Dragons: Tower of Doom
    
    
    Dungeons & Dragons: Shadow over Mystara
    
    
    Light Bringer
    
    
    Action Hollywood (Excaliwood)
    
    
    Sol Divide - The Sword Of Darkness
    
    
    Knights of Valour
    
    
    Knights of Valour Plus
    
    
    Knights of Valour Super Heroes
    
    
    Knights of Valour Super Heroes Plus
    
    
    Knights of Valour: Yi Tong Zhong Yuan
    
    
    Knights of Valour - The Seven Spirits
    
    
    Knights of Valour 2
    
    
    Knights of Valour 2 Plus - Nine Dragons
    
    
    Knights of Valour 2 New Legend
    
    
    Knights of Valour 3
    
    
    Knights of Valour 3 HD
    
    
    The Crystal of Kings
    
    
    Robin's Adventure
    
    
    Robin's Adventure 2
    
    
    
    
    Romset: 37 kb / 13 files / 22.1 zip
    
    
    ----
    0.37b10 [Mike Coates, Malcolm Lear, Darren]
    
    
    
    
    TODO:
    
    
    - The board most probably has discrete circuits. The 393Hz tone used for shots (superbike) and collisions (8ball) is just a guess.
    
    
    
    
    NOTES:
    
    
    - Hardware: Century CVS System. Hardware info from Malcolm and Darren.
    
    
    
    
    Bugs:
    
    
    - cosmos, darkwar: [possible] The colors look totally wrong. Jonemaan (ID 01129)
    
    
    
    
    WIP:
    
    
    - 0.182: Show popmessage on unknown writes only if VERBOSE is defined [System11].
    
    
    - 0.154: Updated CVS driver to use modern speech rom reading [Fabio Priuli]. Fixed Hero save state regression (couldn't repro the Dazzler one) [Osso].
    
    
    - 0.153: hap added xtal stuff to CVS driver.
    
    
    - 24th January 2014: Smitdogg - Andrew Welburn read out the PLDs from the CVS system and fixed some notes about it.
    
    
    - 0.150: Added 3x Signetics 2636 sound.
    
    
    - 0.148u5: Started to modernise TMS5110 (cvs.c, includes\cvs.h) [smf].
    
    
    - 0.145u6: Allow others to access CVS stars hardware [hap].
    
    
    - 0.135u4: Fabio Priuli added driver data struct to CVS driver and fixed all sets in drivers using S2636 video chip.
    
    
    - 0.135u3: Fabio Priuli converted Signetics 2636 video chip to be a MAME device and updated drivers using it accordingly.
    
    
    - 0.134u1: CVS improvements [Couriersud]: Hook up speech CPU. Get rid of "temporary" code which hardwire CTL & PDC writes. Use TMS rom clock as sense input for the S2650. Dark Warrior now speaks again on startup. Only one latch used for Sound & Speech. Hooked up 393Hz signal to "dac3". PCB pictures indicate discrete logic on the sound board. Marked all games as GAME_IMPERFECT_SOUND since we seem to miss some sounds. 4bit DAC remains mysterious. Partially implemented TMS5110_CMD_TEST_TALK [Couriersud]: According to the documentation, this needs to be issued to read status on CTL1. CVS driver needs this. Removed 2nd DAC sound.
    
    
    - 0.123u4: Zsolt Vasvari removed use of cpu_scalebyfcount() from CVS driver.
    
    
    - 0.123u1: Stephane Humbert fixed dipswitches and inputs for all games in the CVS driver.
    
    
    - 0.122u7: Couriersud added all known variants of the TMS5110 as proper chips. Updated the CVS driver to use the new chips. Replaced TMS5110 sound with TMS5100.
    
    
    - 0.122u6: Added VIDEO_ALWAYS_UPDATED for reliable collision detection in the CVS driver [Zsolt Vasvari].
    
    
    - 0.122u5: Zsolt Vasvari reogranized and started to clean up the CVS driver. Added emulation of the speech CPU. Removed CVS BIOS entry. Removed unnecessary patching. Fixed 2650 disassembly of the sense and flag bits. Fixed incorrect argument order in OUT instruction. Corrected spacing. Added 3rd S2650 (894886 Hz) and fixed dipswitches.
    
    
    - 0.122u4: Added includes\cvs.h. Rewrote the CVS system video code [Zsolt Vasvari]. Removed flags dispose from region gfx1.
    
    
    - 0.122u2: Couriersud changed the CVS driver to use the TMS5100 speech (according to PCBInfos) and "game system operational" now sounds more natural.
    
    
    - 0.94u1: Aaron Giles fixed games using the TMS5110 which refused to start (Bagman, CVS driver etc).
    
    
    - 0.89u6: Changed clock speed of the 2x S2650 CPUs to 894886 Hz in all games.
    
    
    - 0.87u2: Changed visible area to 248x240.
    
    
    - 24th January 2004: Aaron Giles fixed the CVS driver that were broken because of the memory system changes.
    
    
    - 21st January 2004: Aaron Giles fixed problems in Sega System 1 and CVS drivers caused by the memory system changes.
    
    
    - 0.78u5: Pierpaolo Prazzoli fixed the CVS games that were broken because of the 0.78u2 memory system changes.
    
    
    - 0.63: Stefan Jokisch fixed crashes in Heart Attack and Radar Zone.
    
    
    - 0.61: Changed S2650 CPU1 clock speed to 298295 Hz.
    
    
    - 0.60: Added prom ($800 - 82s123.10k BIOS).
    
    
    - 0.57: Fixed MAMETesters bug cvs056gre.
    
    
    - 0.37b16: Changed description to 'CVS Bios'.
    
    
    - 28th March 2001: Nicola Salmoria fixed a drawgfx.c bug that caused missing sprites in CVS games.
    
    
    - 0.37b12: Added 'CVS BIOS' (5b.bin + 82s185.10h).
    
    
    - 0.37b10: Added cvs.c driver and vidhrdw\cvs.c.
    
    
    - 16th November 2000: Mike Coates fixed some bugs in the CVS driver, added Heart Attack to it and fixed the broken Hunchback clones on different hardware.
    
    
    - 14th November 2000: Mike Coates submitted the Century Video System driver written by him and Malcolm Lear, supporting Hunchback, Hero, Hunchback Olympic, Cosmos, Dark Warrior, Video Eight Ball, Logger, Dazzler, Wall Street, Radar Zone, Gold Bug and Superbike.
    
    
    - 17th October 2000: Mike Coates added some drawgfx functions to cope with the upcoming CVS drivers.
    
    
    ----
    Name:  dips.PNG
Views: 30
Size:  44.4 KBName:  game over.PNG
Views: 30
Size:  40.7 KB

    NOTE - the DIPs for this game were severely messed up when the rule set was first established in 0.106. For a full explanation, see here: https://www.twingalaxies.com/showthread.php/188000

    For this sub, the "Bonus Life" DIP was incorrectly set to "10k only" - as per the discussion in the link above, it should be set to "80k only". However, as the player's first death was at 123,900, no advantage was gained from the incorrect setting.
    Thanks evan04, ivanstorm1973 thanked this post
    Likes JJT_Defender, evan04 liked this post
  3. 01-16-2020, 06:45 PM
    Accepted!!
    Thanks ivanstorm1973 thanked this post
  4. 01-17-2020, 12:43 AM
    Voting yes
    Game starts at 9:21 left on the video
    Final score is at :28 left on the video Name:  image.png
Views: 26
Size:  251.8 KB
    JJTJohnnyLightning World #1 Racer on Arcade Game Fast & Furious Super Cars 1,803 Match Wins 49Cities
    Likes evan04 liked this post
  5. 01-17-2020, 07:13 AM
    Nice Hunchin', GG! Accepted.
    YouTube | Twitter | Twitch
    Thanks ivanstorm1973 thanked this post
  6. 01-19-2020, 06:52 AM
    Well Played Darren!
    Thanks ivanstorm1973 thanked this post
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