M.A.M.E. - Fire Shark - Points [Single Player Only] - 703,800 - Salim Farhat

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  1. M.A.M.E. - Fire Shark - Points [Single Player Only] - 703,800 - Salim Farhat

    11-30-2019, 02:10 PM
    Vzaar Video Url:


    Points [Single Player Only]
    WolfMame version
    209
    Score Track
    https://www.twingalaxies.com/scores.php?scores=69912
    Rules
    ROMSet: FireShrk
    Unused: Off [All]
    Flip Screen: Off
    Service Mode: Off
    Difficulty: Medium
    Lives: 3
    Bonus Life: 70K, every 200K
    Invulnerability: Off
    Unknown: Off [All]
    Territory: Europe
    Special Rules: This is a Single Player ONLY Variation! Continues are NOT allowed!
    Submission Message
    A while ago I broke the record for Flying Shark, saying the that was the game that I played back in 1990 at the birthday party at a Pizza Hut in Dubai. Where I boasted that I was the world's best at it. Now that I did that, I am entirely sure that it was that game. I honestly think this game was the one. I realize the confusion could have happened because of the similar gameplay and theme (and appearance, etc). I wanted to do a 1cc but this game was vastly harder. The reason? The weapon power-ups bouncing around made it extremely difficult to focus on not getting hit and going where I needed to go in order to destroy the predictable and procedural enemies.

    I got frustrated and figured I'd forgo the 1cc. At least for now.

    Attached Files Attached Files
    Thanks JJT_Defender thanked this post
    Likes ivanstorm1973 liked this post
  2. 01-18-2020, 10:37 AM
    *** DISCLAIMER ***
    The following tests and reports are neither exhaustive nor definitive,
    and should not be assumed as such in order to verify authenticity of a submission.


    Starting check.bat on Sat 01/18/2020 at 13:21:40.19

    Zip test
    Code:
    Zip:
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    1 file, 607631 bytes (594 KiB)
    
    
    Testing archive: C:\WolfMAME\209\inp\TG\firefish.zip
    --
    Path = C:\WolfMAME\209\inp\TG\firefish.zip
    Type = zip
    Physical Size = 607631
    
    
    Everything is Ok
    
    
    Size:       614226
    Compressed: 607631
    RAR:
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:

    Zip list
    Code:
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    1 file, 607631 bytes (594 KiB)
    
    
    Listing archive: C:\WolfMAME\209\inp\TG\firefish.zip
    
    
    --
    Path = C:\WolfMAME\209\inp\TG\firefish.zip
    Type = zip
    Physical Size = 607631
    
    
    ----------
    Path = firefish.inp
    Folder = -
    Size = 614226
    Packed Size = 607473
    Modified = 2019-11-28 22:24:24
    Created = 2019-11-27 20:04:59
    Accessed = 2019-11-28 22:24:24
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = CDCBA45C
    Method = Deflate
    Host OS = FAT
    Version = 20
    
    
    
    
    7-Zip [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
    
    
    Scanning the drive for archives:
    MAME Major Version 209

    What MAME thinks:
    Code:
    Input file: fireshrk.inp
    INP version 3.5
    Created Thu Nov 28 22:06:18 2019
    
    
    Recorded using 0.209W (wolf209)
    Total playback frames: 62519
    Average recorded speed: 99%
    Average speed: 176.66% (1087 seconds)
    Source driver:
    fireshrk toaplan1.cpp
    Generic Info for game:
    Code:
    ROM set changed: no
    0.106-0.209: fireshrk - "Fire Shark"
    
    
    Resolution, 0.106-0.113: 320x240 @ 57.613171Hz
    Resolution, 0.114-0.144: 320x240 @ 57.590000Hz
    Resolution, 0.145-0.152: 320x240 @ 57.584258Hz
    Resolution, 0.153-0.209: 320x240 @ 57.613169Hz
    
    
    TG Game Entry: https://www.twingalaxies.com/scores....e=Fire%20Shark
    Rules, Points [Single Player Only]: https://www.twingalaxies.com/scores.php?scores=69912
    Rules, Points [Two Player Team]: https://www.twingalaxies.com/scores.php?scores=69913
    INP dump not relevant

    MAME Info
    MAMEInfo.dat entries: fireshrk and toaplan1.cpp
    Code:
    MAMEInfo.dat entries for:
    fireshrk
    toaplan1.cpp
    ----
    0.36RC1 [Quench]
    
    
    
    
    WIP:
    
    
    - 0.209: Brian Troha fixed coinage for clone 'Jiao! Jiao! Jiao! (China, 2P set)'.
    
    
    - 29th March 2019: Smitdogg - Moffitt dumped an alt version of Fire Shark but I am not sure yet if the dump is good.
    
    
    - 0.207: Changed description of clone 'Same! Same! Same! (China, 2P set)' to 'Jiao! Jiao! Jiao! (China, 2P set)'. Renamed (samesamech) to (samesamecn).
    
    
    - 0.206: Bill D., The Dumping Union added clone Same! Same! Same! (China, 2P set).
    
    
    - 0.181: CAPS0ff and trap15 added clone Same! Same! Same! (1P set, NEW VER! hack). Decapped, deprotected, dumped and hooked up the HD647180X MCUs for Fire Shark [CAPS0ff].
    
    
    - 0.153: Changed VSync to 57.613169 Hz.
    
    
    - 0.151: ShouTime and The Dumping Union added clone Fire Shark (earlier). Fixed rom names.
    
    
    - 0.144u6: hap fixed inputs aren't read consistently in Fire Shark.
    
    
    - 0.144: Changed VSync to 57.59 Hz.
    
    
    - 0.141u4: Changed description of clones (2 player alternating ver.) to 'Same! Same! Same! (1P set)' and 'Same! Same! Same!' to 'Same! Same! Same! (2P set)'.
    
    
    - 0.137u1: Quench added minimal Z180 (3.5MHz) place holder for Fire Shark/SameSame.
    
    
    - 0.136u4: Removed 2x 'Unknown' dipswitches.
    
    
    - 0.133u1: Renamed (fireshd) to (fireshrkd), (fireshdh) to (fireshrkdh) and (samesam2) to (samesame2).
    
    
    - 0.128u1: Guru added clones Fire Shark (Korea, set 1, easier) and (Korea, set 2, harder). Fixed rom names. Changed description of clones 'Same! Same! Same!' to 'Same! Same! Same! (2 player alternating ver.)' and (2P Ver.) to 'Same! Same! Same!'.
    
    
    - 11th June 2008: Guru - Fire Shark 1990 (Doo Yong license) hard version and normal version (2 extra EPROMs) arrived a few days ago, thanks to gplee.
    
    
    - 0.123u1: Added dipswitches 'Cabinet' and 'Allow Continue'.
    
    
    - 0.113u4: Changed VSync to 60Hz.
    
    
    - 0.113u2: Changed VSync to 57.613169 Hz.
    
    
    - 0.61: Added clone Same! Same! Same! (2P Ver.). Changed VSync to 57.613171Hz.
    
    
    - 0.36RC1: Added 'Fire Shark' (Toaplan 1990) and clone Same! Same! Same!.
    
    
    - 20th February 2000: Quench sent in a lot of fixes to the Toaplan driver, for example the startup hangs are fixed now, and he also added Fire Shark / Same! Same! Same! to the driver.
    
    
    - 30th August 1998: FREE WING dumped Same! Same! Same! (2 player alternating ver.).
    
    
    
    
    LEVELS: 10 (endless)
    
    
    
    
    Other Emulators:
    
    
    * FB Alpha
    
    
    * RAINE
    
    
    * Shark
    
    
    
    
    Recommended Games (Airforce 2):
    
    
    Avenger
    
    
    Phantom II
    
    
    SOS
    
    
    Mission-X (DECO Cassette)
    
    
    Zoar
    
    
    1941: Counter Attack
    
    
    1942
    
    
    1942 (PlayChoice-10)
    
    
    1943: The Battle of Midway
    
    
    1943 Kai: Midway Kaisen
    
    
    1943 Kai (Tourvision PCE bootleg)
    
    
    1943: The Battle of Midway Mark II (US)
    
    
    1944: The Loop Master
    
    
    19XX: The War Against Destiny
    
    
    XX Mission
    
    
    Air Raid
    
    
    Flying Shark
    
    
    Fire Shark
    
    
    Fire Shark (Mega-Tech)
    
    
    MX5000
    
    
    Sonic Boom
    
    
    War Mission
    
    
    Bombs Away
    
    
    Fighting Hawk
    
    
    Scramble Spirits
    
    
    Sky Soldiers
    
    
    Arbalester
    
    
    Guts n' Glory (Bombing)
    
    
    Kyuukoukabakugekitai - Dive Bomber Squad
    
    
    Meta Fox
    
    
    Sky Adventure
    
    
    Task Force Harrier
    
    
    Twin Hawk
    
    
    Daisenpu (Tourvision PCE bootleg)
    
    
    Vapor Trail - Hyper Offence Formation
    
    
    The Last Day
    
    
    Lightning Fighters
    
    
    Sky Smasher
    
    
    Ghost Pilots
    
    
    Gulf War II
    
    
    Fighter & Attacker
    
    
    Blue Hawk
    
    
    Double Wings
    
    
    Strikers 1945
    
    
    Strikers 1945 II
    
    
    Strikers 1945 III
    
    
    Strikers 1945 Plus
    
    
    Spectrum 2000
    
    
    Wivern Wings
    
    
    
    
    Romset: 1.34 MB / 15 files / 511.5 zip
    
    
    ----
    0.36b8 [Darren Olafson, Carl-Henrik Skarstedt, Magnus Danielsson]
    
    
    0.35b4 [Darren Olafson, Carl-Henrik Skarstedt, Magnus Danielsson]
    
    
    
    
    TODO:
    
    
    - Add support for HD647180 (Z180) sound CPUs (once their internal ROMS are dumped). These are: Fire Shark / Same! Same! Same! and Vimana. In the meantime, it can be interesting to simulate the basic communications (coinage and credits) between the M68000 and the Z180.
    
    
    
    
    WIP:
    
    
    - 0.208: Reduced unnecessary lines. Fixed code styles (video\toaplan_scu.cpp). Cleanup duplicates. Reduced unnecessary runtime tag lookups, lines and functions. Simplified handlers. Fixed namings and code styles. Splitted 'Demon's World / Horror Story' and 'Same! Same! Same!' specific machine state related to exclusive value and device. Removed register_postload [cam900].
    
    
    - 0.206: Removed MACHINE_CONFIG macros [Ryan Holtz].
    
    
    - 0.205: Removed TMS32010 MCFG macros [Ryan Holtz].
    
    
    - 0.204: Removed TOAPLAN_SCU MCFG macros [Osso].
    
    
    - 0.201: Removed 74259 MCFG macros [Ryan Holtz].
    
    
    - 0.199: Assorted machine().device removals [Ryan Holtz].
    
    
    - 0.197: Use MCFG_SCREEN_VBLANK_CALLBACK instead of MCFG_CPU_VBLANK_INT [AJR].
    
    
    - 0.189: Added new 74LS259 device [AJR].
    
    
    - 0.181: Fixed DSWB reading (seems to be inverted when read by the MCU), also reverted changes to TJUMP jumper settings and inverted those as well on read, though it still seems to be a bit screwy for some settings [Lord Nightmare].
    
    
    - 0.168: Added Fire Shark PCB readme [Guru].
    
    
    - 0.155: Toaplan Sprite Controller (SCU) cleanup and update [Alex Jackson].
    
    
    - 0.153: Fixed Toaplan1 flipscreen. This fixes most/all background and text not visible during Flip Screen [hap]. Fixed Rally Bike title screen color (video\toaplan1.c). Removed sound reset hack, unify gfx decoding and various cleanups. Fixed and cleanup palette handling. Corrected SCREEN_RAW_PARAMS for all games based on CRTC registers [Alex Jackson]. Fixed gfx1/2 rom loading. Changed VSync to 57.580942 Hz.
    
    
    - 0.149u1: Added video\toaplan_scu.c/h. Share sprite controller code with Rally Bike [David Haywood]. Corrected Z80 address map (RAM size is only 2KB). Made some more additions and fixed some errors in Stephh's notes [Alex Jackson, Guru].
    
    
    - 0.144u6: Apply Guru's measurements [hap]. Changed VSync to 57.584258 Hz.
    
    
    - 0.144: Start of input ports cleanup in the Toaplan driver [Alex Jackson, Kanikani]: Removed some unused macros from toaplipt.h. Added some missing inputs.
    
    
    - 0.139u2: Robert Zandona modified the mix for the tilemaps (like rallybik and demonwld); this fix outzone bug and vimana bug. Atari Ace converted Toaplan 1 driver to use driver_data.
    
    
    - 0.137u1: Updates to Toaplan1 driver [Quench]: Fixed flipscreen support for all Toaplan1 games. This fixes player 2 screen is not correct in cocktail mode and flip screen on the players screen is not correct. Added minimal Z180 place holder for Fire Shark/SameSame and Vimana.
    
    
    - 0.137: Stephane Humbert improved Toaplan1 MCU emulation to correctly handle coinage based on dipswitches settings and Territory Jumper.
    
    
    - 0.136u4: Added includes\toaplipt.h.
    
    
    - 0.124u2: Derived refresh rate for Toaplan1 games [MAMEPlus].
    
    
    - 0.99u8: Pierpaolo Prazzoli fixed sprite-sprite priorities in Toaplan1 games.
    
    
    - 0.80: Quench corrected savestate setup and adjustments for TMS32010 internal data map in the Toaplan1 driver.
    
    
    -  2nd March 2004: Quench added internal data memory map to the TMS32010 CPU core and fixed overflow in the ADDH instruction, and adjusted the Twin Cobra / Wardner, Toaplan1 and Hard Drivin' drivers accordingly.
    
    
    - 0.78u1: Mamesick removed a few IPF_CHEAT in the toaplan1/2 drivers so MAME doesn't hide the dipswitches. Activates the 'Invulnerability' dipswitch.
    
    
    - 0.61: Added proms ($0, 20 - sprite attribute and unkonwn) to some games. Removed 3rd coin slot.
    
    
    - 16th May 2002: Quench updated the toaplan1 driver with a few fixes and additions.
    
    
    - 0.57: Added includes\toaplan1.h.
    
    
    - 15th October 2001: Satoshi Suzuki updated the Toaplan1 driver.
    
    
    - 10th October 2001: Quench sent in an update to the Toaplan1 driver, adding two clone ROM sets and fixing a lot of bugs in the graphics emulation.
    
    
    -  9th September 2001: Satoshi Suzuki improved graphics in the Toaplan1 driver.
    
    
    - 0.54: Fixed missing ship and enemies graphics in all games except Vimana (all sets) and Rally Bike/Dash Yarou.
    
    
    - 22nd August 2001: Satoshi Suzuki did a temporary fix to make sprites visible in the Toaplan1 driver.
    
    
    - 14th February 2001: Quench fixed the Toaplan1 games to work correctly in 16bpp mode.
    
    
    - 20th February 2000: Quench sent in a lot of fixes to the Toaplan driver, for example the startup hangs are fixed now, and he also added Fire Shark / Same! Same! Same! to the driver.
    
    
    -  4th December 1999: Quench added another Vimana romset to the toaplan1 driver and fixed some other problems.
    
    
    - 0.36b8: Changed zerowing.c to toaplan1.c driver. Added machine\toaplan1.c.
    
    
    - 0.36b7: More fixes in the Toaplan games [Satoshi Suzuki].
    
    
    - 0.36b6: Satoshi Suzuki fixed priorities and scroll offset in the Toaplan games.
    
    
    - 17th June 1999: Darren Olafson sent in a driver with Demon's World and Rally Bike, but they still have some glitches.
    
    
    - 15th May 1999: Darren Olafson sent in the Toaplan driver with Outzone and Tatsujin / Truxton support.
    
    
    -  8th May 1999: Darren Olafson sent some pictures of a work-in-progress Tatsujin / Truxton driver.
    
    
    -  5th March 1999: Brad Oliver updated the Toaplan driver, graphics now use palette reduction (16-bit video mode not needed), Vimana rom sets are merged and a few other changes.
    
    
    -  4th March 1999: Darren Olafson has started a driver for Vimana with information from Carl-Henrik Skarstedt.
    
    
    - 25th February 1999: Brad Oliver and Nicola Salmoria have squished several bugs from the Zero Wing driver.
    
    
    - 23rd February 1999: Darren Olafson has added Hellfire to the Zero Wing driver.
    
    
    - 21st February 1999: Darren Olafson has made Zero Wing faster, and fixed the colors.
    
    
    - 15th February 1999: Darren Olafson has made a preliminary Zero Wing driver (Nothing works with it yet though).
    
    
    - 0.35b4: Added zerowing.c driver and vidhrdw\toaplan1.c.
    
    
    ----
    Name:  dips.PNG
Views: 13
Size:  396.4 KBName:  game over.PNG
Views: 13
Size:  271.5 KB
    Thanks evan04, JJT_Defender, ivanstorm1973 thanked this post
  3. 01-18-2020, 10:53 AM
    Accepted!!
  4. 01-18-2020, 11:11 AM
    Voting yes
    Game starts at 17:49 left on the video Name:  image.png
Views: 11
Size:  573.4 KB
    Bonus Life: 70K, every 200K is at 15:10,10:43 etc. left on the video
    Final score is at :28 left on the video Name:  image.png
Views: 11
Size:  410.3 KB
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