PlayStation 2 - Activision Anthology - NTSC - Crackpots - Game 1, Difficulty B [Points] - 100,550 - Shaun Michaud

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  1. PlayStation 2 - Activision Anthology - NTSC - Crackpots - Game 1, Difficulty B [Points] - 100,550 - Shaun Michaud

    01-19-2020, 08:04 AM
    Vzaar Video Url:


    NTSC - Crackpots - Game 1, Difficulty B [Points]
    Score Track
    https://www.twingalaxies.com/scores.php?scores=19060
    Rules
    Please note that Difficulty B is the default difficulty when starting the game.
    Submission Message
    Of all the effective ways to defend self and property against a bug infestation, flowerpots and gravity are really low on the list. The psychedelic influence on game design may have had a lot of influence on game design. Love the imagination involved in creating this games and creating the back stories.


    The best attempt starts at 1h 14m 20s.




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  2. 01-19-2020, 08:47 AM
    Pretty Jealous...
    :P
    This is probably the Patch score I want most to achieve right now, but it sure is a tough game!!!

    Curious-you DO have a working 2600, right?
    I'm actively looking for new(old)RF cords, I have a couple that I'm sure will work fine with working RF cables, if you don't have one mebbe I can get one of them to you sometime.

    The red bugs are the ones that really give me trouble, I just can't get the hang of them.
    Not that I agree or disagree, but I've seen more than once that Dan Kitchen made the "nicest looking" games for Activision, I think he came late to the party mebbe.

    Accepted!!!
    This feels like a Good Day for a Great Day!!!
    Thanks MyOwnWorstEnemy thanked this post
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  3. 01-20-2020, 06:24 AM
    Quote Originally Posted by Rogerpoco View Post
    Pretty Jealous...
    :P
    This is probably the Patch score I want most to achieve right now, but it sure is a tough game!!!

    Curious-you DO have a working 2600, right?
    I'm actively looking for new(old)RF cords, I have a couple that I'm sure will work fine with working RF cables, if you don't have one mebbe I can get one of them to you sometime.

    The red bugs are the ones that really give me trouble, I just can't get the hang of them.
    Not that I agree or disagree, but I've seen more than once that Dan Kitchen made the "nicest looking" games for Activision, I think he came late to the party mebbe.

    Accepted!!!
    I agree that the red bugs are too unpredictable. The only strategy I have is to protect 3 'columns' and try to survive the wave. It doesn't take much to get out of rhythm and they chew away another level. The red bugs really accelerated the 'end' to my game.

    I bought an Atari 2600 and carts from a local Goodwill. I haven't fired it up yet... soon. :)
    “Games lubricate the body and mind”
    ~Ben Franklin
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  4. 01-20-2020, 07:38 AM
    Accepted!!
    Thanks MyOwnWorstEnemy thanked this post
  5. 01-20-2020, 07:59 PM
    VOTING YES. Score checks out! Excellent job. I'm diggin' the Talk Talk tunes in the background, too.
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  6. 02-02-2020, 09:43 PM
    Those are some pretty powerful crabs that they can tear down the building below you!
    Join the UNOFFICIAL Twin Galaxies Discord: https://discordapp.com/invite/7PfNNDk
  7. 02-03-2020, 09:45 AM
    Great surviving at the end, accepted.
    -Ohya, baby! I'm the first ever dude on the planet to get a documented PERFECT score on Bonk's Adventure!
    I also have a high score on Alfred Chicken.... yeah, not as good.
    http://videogames101.com
    or http://www.youtube.com/user/starsoldier1
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