Personal Information Required to Submit Scores?

  1. 02-09-2020, 04:02 PM
    Quote Originally Posted by Barthax View Post
    At least when I appeared in the book it was by name & I carry identification to prove that much in my tales
    I know my biggest problem out in the real world is having to provide identification to people when they ask if I have any scores or speedruns. Can't even go to the gas station without that happening.
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  2. 02-09-2020, 04:06 PM
    Quote Originally Posted by Ninglendo View Post
    I know my biggest problem out in the real world is having to provide identification to people when they ask if I have any scores or speedruns. Can't even go to the gas station without that happening.
    Different lives, different experiences.
    Lots of 1sts to be surpassed: what are you waiting for? Play the game, submit the score...
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  3. 02-09-2020, 05:39 PM
    guys who are we kidding. even if you ignore things like multiple people have the same name and you could prove to a stranger who you were, it wouldnt matter.

    unless you get the missile command high score -- with the proper track ball size -- then you aint getting calls back from the ladies
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  4. 02-10-2020, 02:16 AM
    Quote Originally Posted by GibGirl View Post
    Wow, it sounds like you're still bitter about the success of speedrunning, and I can feel the disdain you have for the way they play games


    RTM REPLY - Freud once said "sometimes a cigar is just a cigar". Not sure why you came to this conclusion, but as the author of my own words I'm saying that your conclusion is all wrong...almost as if you are creating a way of supporting your earlier hypothesis about there being a disparity in opinion based on a "generational divide".
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  5. 02-10-2020, 02:20 AM
    Speed-runners actually do have a quality that NON-speed runners do not...anyone who has taken the time to read the recaps of "How (they) Did It" on the SDA will often see incredible details of the most minute moments in the game. Very rarely do you see that level of support on any of TG-submitted performances.

    So for someone to suggest that I have "disdain" for what they do...that's like someone reading "Tales of Scrotie McBoogerballs" and calling it a statement on socialism or politics.
  6. 02-10-2020, 09:04 AM
    Quote Originally Posted by RTM View Post
    RTM REPLY - Freud once said "sometimes a cigar is just a cigar". Not sure why you came to this conclusion, but as the author of my own words I'm saying that your conclusion is all wrong...almost as if you are creating a way of supporting your earlier hypothesis about there being a disparity in opinion based on a "generational divide".
    All your phrasing about speedrunners felt very negative and derogatory. Like you were saying that they were ignoring most of the game, not interested in any accomplishments other than speed, and don't know people outside of their community. Maybe it's not true, but it really did not seem like you have any respect for speedrunners.
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  7. 02-10-2020, 11:31 AM
    I missed all of this discussion as it was happening over the past week, but I think there are some interesting points that have been brought up and discussed.

    I do find it rather amusing though that in this day and age having to submit an actual address and phone number to a site for verification is attached to concerns of privacy (hacks or no). For someone that is active (actually playing games, participating on threads, and interacting with other gamers) there are at least half a dozen different ways one could get a player's address and phone number that don't require hacking anything at all. And hacking TG for user information is probably the bottom of any hacker's list specifically because TG has such a small amount of personal data. Is the concern that one might get some junk mail and spam calls?
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  8. 02-10-2020, 09:47 PM
    Quote Originally Posted by GibGirl View Post
    All your phrasing about speedrunners felt very negative and derogatory. Like you were saying that they were ignoring most of the game, not interested in any accomplishments other than speed, and don't know people outside of their community. Maybe it's not true, but it really did not seem like you have any respect for speedrunners.

    RTM REPLY - once again, you're hearing words that were not written to suit your hypothesis. I'm telling you it's not true...and in fact had in my last post...yet you still seem compelled to comment that my words were negative and derogatory.

    The point of the thread has to do with the viability of TG's current and longtime policy on requiring real names as opposed to relying on nicknames or "gaming aliases". My replies had to do with how seriously I view leaderboards with a composite of such nicknames and "gaming aliases" and that overall I could not take them as seriously as I take TG in terms of seeing such a leaderboard. Samples were provided from other sports and non-sports platforms and my overall assessment is that real names are preferable for a number of reasons...and that there is no "generational divide" as you suggest.

    Further, historically, the issue is where did the inherent need for the shift between real names and nicknames or "gaming aliases" originate ? I am guessing that the speedrun community itself decided on that format decades ago however even before the early 1990's gamers became acclimated to the possibility of being recognized by their peers...at least as far as arcade leaderboards were concerned...by the typical 3-character initials if you made the high score. (Some titles allowed less such as "Satan's Hollow" while others allowed up to 20...not sure if some allowed for more)

    From an operational PoV shifting after nearly 40 years to a different mindset would be a wrong decision, annoying, angering and even alienating some of the core of the community in the process. If the international chess federation or the IOC did this, for example, there would be worldwide outrage. But TG has neither the size nor the recognition of the later examples. Even so, shifting at this late stage would be a very wrong decision and would serve no practical purpose.
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  9. 02-11-2020, 09:00 AM
    Quote Originally Posted by RTM View Post
    RTM REPLY - once again, you're hearing words that were not written to suit your hypothesis. I'm telling you it's not true...and in fact had in my last post...yet you still seem compelled to comment that my words were negative and derogatory.

    The point of the thread has to do with the viability of TG's current and longtime policy on requiring real names as opposed to relying on nicknames or "gaming aliases". My replies had to do with how seriously I view leaderboards with a composite of such nicknames and "gaming aliases" and that overall I could not take them as seriously as I take TG in terms of seeing such a leaderboard. Samples were provided from other sports and non-sports platforms and my overall assessment is that real names are preferable for a number of reasons...and that there is no "generational divide" as you suggest.

    Further, historically, the issue is where did the inherent need for the shift between real names and nicknames or "gaming aliases" originate ? I am guessing that the speedrun community itself decided on that format decades ago however even before the early 1990's gamers became acclimated to the possibility of being recognized by their peers...at least as far as arcade leaderboards were concerned...by the typical 3-character initials if you made the high score. (Some titles allowed less such as "Satan's Hollow" while others allowed up to 20...not sure if some allowed for more)

    From an operational PoV shifting after nearly 40 years to a different mindset would be a wrong decision, annoying, angering and even alienating some of the core of the community in the process. If the international chess federation or the IOC did this, for example, there would be worldwide outrage. But TG has neither the size nor the recognition of the later examples. Even so, shifting at this late stage would be a very wrong decision and would serve no practical purpose.
    you say TG has a "current and longtime policy on requiring real names" how longtime is this? I'm relatively new to the scene, certainly new compared to you, but TG definitley allowed alot of fake names. between all the imports of names that they had no way of verifying (so possilby fake possibly real) as well as some obviously fake names I question if anyone before jace really cared at all to demand real names. I recall even just a year ago you changed your name, not your screen name, but your actual name to "gone for good" and seemed surprised you were required a real name.

    again i'mactually fine either way i see the merits of both pov. What i'm just not seeing though is this tangent about how its a long standing cultural difference when in reality it seems to be a new jace requirment.
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  10. 02-11-2020, 09:15 AM
    Quote Originally Posted by Snowflake View Post
    you say TG has a "current and longtime policy on requiring real names" how longtime is this? I'm relatively new to the scene, certainly new compared to you, but TG definitley allowed alot of fake names. between all the imports of names that they had no way of verifying (so possilby fake possibly real) as well as some obviously fake names I question if anyone before jace really cared at all to demand real names. I recall even just a year ago you changed your name, not your screen name, but your actual name to "gone for good" and seemed surprised you were required a real name.

    again i'mactually fine either way i see the merits of both pov. What i'm just not seeing though is this tangent about how its a long standing cultural difference when in reality it seems to be a new jace requirment.


    RTM REPLY - the original TG scoreboard, which at the time was not computerized, had selected excerpts published in the early 1980's in the magazines of that era..."Joystick" and "EGM" among them. No nicknames or "gaming aliases" were present.

    When the first TG Book of Records came out...keep in mind that the TG "staff" back then were Walter and largely his bunch of fellow domeheads...Walter decided to populate that book with as much data content as possible often copying unvetted information from a number of sources. This was not a "policy" decision nor was it a good decision at all...but it was a decision that he made at the time strictly for publishing purposes.

    The early TG forum (pre-2000) allowed for player nicknames on the forum BUT all scores logged were attributed to real gamer names. Once 2001 came the trash from that book, including the 3-character "leaderboard" names and the obviously fake names (such as "Ku Klux Flinstone" which was actually in the 1st TG BoR) were excised to the maximum extent possible. Going-forward, for submission purposes, only real names would be appearing in the scoreboard.

    The forum was an entirely different AND separate matter. Nicknames and "gaming aliases" were allowed their but inevitably were cross-linked to real player names. I can't remember exactly but the original Player Submission Agreement Form had a provision for both TG Account Name and First/Last Name.

    As for my own change of forum name, again the forum was a separate section of the TG site and it was programmed to have the username appear. The player had the option of putting their real name as part of their signature line or, if they chose, to use their real name as their username, There was never any policy that dictated what they had to do in that respect.

    You and the author of this thread seem to believe that there is a "cultural divide" or even a new management divide when such is hardly the case.
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