Sega Genesis / Sega Mega Drive - Ayrton Senna's Super Monaco GP II - NTSC - Free Run - Japan [Fastest Lap] - 43.43 - Roger 111

Is this Performance Claim Valid?

    This poll is closed
This poll is closed
  1. Sega Genesis / Sega Mega Drive - Ayrton Senna's Super Monaco GP II - NTSC - Free Run - Japan [Fastest Lap] - 43.43 - Roger 111

    02-14-2020, 11:32 AM
    Vzaar Video Url:


    NTSC - Free Run - Japan [Fastest Lap]
    Score Track
    https://www.twingalaxies.com/scores.php?scores=120154
    Rules
    Any Control Type, Any Meter, Free Practice, Free Run Mode, Any Transmission
    Special Rules: You MUST complete at LEAST 1 Lap for your Lap Time to count.
    Submission Message

    Hardware/Settings in beginning, lap at 8:54.
    Lol, got the fast lap with a little bump off the wall, but I wouldn't advise it(it was an accident).
    I'm sure you can keep over 300 KPH thru that turn, if you hit it "just so", is what I was actually trying to do.
    Pretty sure this one might push 42 seconds, if we can get it right.


    Thanks Everyone!!!

  2. 02-14-2020, 01:31 PM
    Nicely done. Accepted
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  3. 02-14-2020, 05:40 PM
    Great racing and evidence as always, voting yes.
    -Ohya, baby! I'm the first ever dude on the planet to get a documented PERFECT score on Bonk's Adventure!
    I also have a high score on Alfred Chicken.... yeah, not as good.
    http://videogames101.com
    or http://www.youtube.com/user/starsoldier1
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  4. 02-14-2020, 11:12 PM
    Voting Yes. All correct.
    Another great lap on one of the best circuits.
    Well Done.
    Prepare to Qualify.
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  5. 02-15-2020, 02:27 AM
    Voting yes
    Race starts at 9:43 left on the video
    Final time is at :19 left on the video
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  6. 02-15-2020, 06:38 AM
    Great lap, man! Even with the hit. It knocked your speed down a bit, but it was going to drop anyway.

    Way to go, yooo......Accepted!
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  7. 02-15-2020, 06:50 AM
    Quote Originally Posted by RaGe View Post
    Great lap, man! Even with the hit. It knocked your speed down a bit, but it was going to drop anyway.

    Way to go, yooo......Accepted!
    Like SMGP, I think, as important as Kobayashi Corner is, managing to keep speed through the esses with "little taps" is a key to this one.
    Obviously, you have to hit the hairpin "well", but you really can keep speed up in the early part of the course.
    Seems like on both, you stay a little faster if you don't hit the very first turn (before the esses) right on the inside corner, I dunno.

    Thanks!!!
    This feels like a Good Day for a Great Day!!!
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