Atari Difficulty Switch (A/B)

  1. Atari Difficulty Switch (A/B)

    08-28-2020, 10:13 AM
    Hi all! This is a noob community question, though I did try to search around but didn't find a concrete answer.

    So we all know about the Atari 2600 "difficulty" switch, which some people argue shouldn't be called that because it doesn't really affect all games in the same way (even if back in the day people used to remember the notation as [A]dvanced & [B]eginner.)

    My question is: does TG keep records for both switch positions (A&B)? It seems all Atari 2600 records kept are for the B position, if true why is this?

    Hope all of you are keeping safe, cheers!

  2. 08-28-2020, 01:11 PM
    I do not know the answer to your question. This thread does not answer your question either, but has some relevant speculations. You've probably already seen it:

    Edited to add:

    This games database appears to have many manuals linked in, so you can easily see what the claimed function for the difficulty switch is for a given game, at least.
    Last edited by grinder2112; 08-28-2020 at 01:29 PM.
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  3. 08-28-2020, 01:58 PM
    atari and intellivioisn tyipcially were on easiest setting but people were allowed to play on harder settings. later someone wanted to make this more explicit and so added the rules of 1b across the board since thats normally the easiest setting.

    obvioulsy that guess of 1b for everything usually works out, in rare cases is just plain atrocious, and other cases makes an uneven playing field where we dont know for sure if it was always 1b or changed later. pacman would be a good example where its now 1b but knowing easiest used to be the default i have no way of knowing if this was 1b from the beginning or changed to 1b later.

    so yes, settings are now specified, and sometimes people do expliclity make tracks for other settings as well.
    Lode Runner Champion
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  4. 08-28-2020, 03:25 PM
    That actually clears it up a lot more, I guess it does make sense to have 1b as the standard. Thanks both for the info!!
  5. 10-17-2020, 05:36 PM
    Way back in the 80s, the Atari 2600 had a Difficulty Switch for both players. By switching this on, you made the game harder for yourself. Well, this class made me think of that.

    Difficult Support (if you're too good):

    C93 Suppressed, m1911 Silenced (Kolibri is too gimpy, you get a decent secondary at least), Ammo Crate, HE Crossbow, Mini Grenade. Inconspicuous, Quick Regen, Slink.

    You could gimp yourself with Ammo Pouch, making the Minis less useful, or put on a derpier secondary, or bad perks, but this is the class as I made it.

    The idea is, weak primary, weak Crossbow, weak 'nade, beast player.

    Have fun with the Difficulty Switch on.
    Last edited by Moosewala; Today at 12:48 AM.
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