Dispute: Jeremy Young - M.A.M.E. - Donkey Kong 3 [US] - Points [Marathon] - Player: Timothy Lee Davidson - Score: 98,100

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  1. Dispute: Jeremy Young - M.A.M.E. - Donkey Kong 3 [US] - Points [Marathon] - Player: Timothy Lee Davidson - Score: 98,100

    12-26-2020, 11:48 PM
    M.A.M.E. - Donkey Kong 3 [US] - Points [Marathon]
    Track
    https://www.twingalaxies.com/scores.php?scores=7724
    Rank

    Rules
    ROMSet: DKong3
    Unknown: Off [All]
    Cabinet: Upright
    Lives: 3
    Bonus Life: 30000
    Addtional Bonus: 30000
    Difficulty: Medium
    Special Rules: None
    Player Name
    Timothy Lee Davidson
    Original Adjudication
    N/A
    Verification Method
    INP
    Verification Date
    2008-02-25
    Disputed Score
    98,100 (Rank 25)
    Disputed By
    xelnia
    Dispute Evidence / Rationale
    Game was played on incorrect settings: 3 Lives, Bonus @ 30k, No Additional Bonus, Medium/Difficulty 2

    File in TG INP Archive: https://drive.google.com/file/d/1o81...ew?usp=sharing

    Since this score doesn't match any settings that are generally used for Donkey Kong 3 (even though it's essentially a 5-lives score on 3-lives), it should be removed from the leaderboard instead of being moved to a new track.

    INP analysis to follow.
    Thanks Luigi Ruffolo thanked this post
  2. 12-26-2020, 11:50 PM
    *** DISCLAIMER ***
    The following tests and reports are neither exhaustive nor definitive,
    and should not be assumed as such in order to verify authenticity of a submission.


    Starting check on Thu 12/03/2020 at 20:41:23.71

    Zip test
    Code:
    Zip:
    
    7-Zip 19.00 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2019-02-21
    
    Scanning the drive for archives:
    1 file, 38865 bytes (38 KiB)
    
    Testing archive: C:\TGDips\batch\inp\zip\scoreRecording_2008_2_25_761_tld-dkong3-98100.zip
    --
    Path = C:\TGDips\batch\inp\zip\scoreRecording_2008_2_25_761_tld-dkong3-98100.zip
    Type = zip
    Physical Size = 38865
    
    Everything is Ok
    
    Files: 2
    Size:       2840602
    Compressed: 38865
    RAR:
    
    7-Zip 19.00 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2019-02-21
    
    Scanning the drive for archives:

    Zip list
    Code:
    7-Zip 19.00 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2019-02-21
    
    Scanning the drive for archives:
    1 file, 38865 bytes (38 KiB)
    
    Listing archive: C:\TGDips\batch\inp\zip\scoreRecording_2008_2_25_761_tld-dkong3-98100.zip
    
    --
    Path = C:\TGDips\batch\inp\zip\scoreRecording_2008_2_25_761_tld-dkong3-98100.zip
    Type = zip
    Physical Size = 38865
    
    ----------
    Path = tld-dkong3-98100.inp
    Folder = -
    Size = 2840004
    Packed Size = 38394
    Modified = 2008-02-25 12:49:08
    Created = 
    Accessed = 
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = 714ABA84
    Method = Deflate
    Characteristics = 
    Host OS = NTFS
    Version = 20
    Volume Index = 0
    Offset = 0
    
    Path = tld-dkong3-98100.wlf
    Folder = -
    Size = 598
    Packed Size = 217
    Modified = 2008-02-25 12:49:10
    Created = 
    Accessed = 
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = BCF37233
    Method = Deflate
    Characteristics = 
    Host OS = NTFS
    Version = 20
    Volume Index = 0
    Offset = 38444
    
    
    7-Zip 19.00 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2019-02-21
    
    Scanning the drive for archives:

    MAME Major Version 106

    What MAME thinks:
    Code:
    Recorded in WolfMAME 0.106
    Recorded system's speed = ~1794MHz (Intel)
    This recording was made with the C 68k core enabled
    Start date of recording: Mon Feb 25 10:42:41 2008
    
    Checks out OK. [efdd]
    Playing back previously recorded game dkong3 (Donkey Kong 3 (US)) [press return]
    loading dk3c.7b     
    loading dk3c.7c     
    loading dk3c.7d     
    loading dk3c.7e     
    loading dk3c.5l     
    loading dk3c.6h     
    loading dk3v.3n     
    loading dk3v.3p     
    loading dk3v.7c     
    loading dk3v.7d     
    loading dk3v.7e     
    loading dk3v.7f     
    loading dkc1-c.1d   
    loading dkc1-c.1c   
    loading dkc1-v.2n   
                                  
    Average FPS: 1.783098 (77 frames)

    What wlfview thinks:
    Code:
    WLFVIEW 0.3 - Apr  5 2006
    
    Info loaded.  WLF rev 9
    
    Recorded for the game 'dkong3'
    MAME version string: 0.106 (May 16 2006)
    
    -- CPU info --
    Vendor: Intel
    Processor Family: 15  Processor Model: 1
    Approximate clock speed: 1794645824Hz
    
    -- OS info --
    Operating System: Windows NT 5.1 Service Pack 2
    
    -- INP info --
    Number of frames: 22903
    Average record speed: 99.575776%
    System time at start of emulation: Mon Feb 25 10:42:41 2008
    Sound: 44100Hz     Samples: Enabled
    GUI: 0    Artwork: 0
    68000 CPU Core: C
    NVRAM Usage: Disabled
    BIOS used (0=default): default
    
    -- Validity --
    Check 1:  INP header:  OK
    Check 2:  INP file:  OK
    Check 3:  WLF file:  OK

    Source driver:
    dkong3 src/drivers/dkong.c

    DIP Info from source:
    Code:
    # MAME 0.106 source snippet
    
    GAME( 1983, dkong3,   0,        dkong3,   dkong3,   0,        ROT90, "Nintendo of America", "Donkey Kong 3 (US)", GAME_SUPPORTS_SAVE )
    
    INPUT_PORTS_START( dkong3 )
    	PORT_START      /* IN0 */
    	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
    	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
    	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
    	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
    	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
    	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
    	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
    	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN3 )
    
    	PORT_START      /* IN1 */
    	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
    	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
    	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
    	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
    	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
    	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1)
    	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1)
    	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
    
    	PORT_START      /* DSW0 */
    	PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) )
    	PORT_DIPSETTING(    0x02, DEF_STR( 3C_1C ) )
    	PORT_DIPSETTING(    0x04, DEF_STR( 2C_1C ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
    	PORT_DIPSETTING(    0x06, DEF_STR( 1C_2C ) )
    	PORT_DIPSETTING(    0x01, DEF_STR( 1C_3C ) )
    	PORT_DIPSETTING(    0x03, DEF_STR( 1C_4C ) )
    	PORT_DIPSETTING(    0x05, DEF_STR( 1C_5C ) )
    	PORT_DIPSETTING(    0x07, DEF_STR( 1C_6C ) )
    	PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
    	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
    	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
    	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
    	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
    	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
    	PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_NAME(DEF_STR( Service_Mode )) PORT_CODE(KEYCODE_F2)
    	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
    	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )
    
    	PORT_START      /* DSW1 */
    	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
    	PORT_DIPSETTING(    0x00, "3" )
    	PORT_DIPSETTING(    0x01, "4" )
    	PORT_DIPSETTING(    0x02, "5" )
    	PORT_DIPSETTING(    0x03, "6" )
    	PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
    	PORT_DIPSETTING(    0x00, "30000" )
    	PORT_DIPSETTING(    0x04, "40000" )
    	PORT_DIPSETTING(    0x08, "50000" )
    	PORT_DIPSETTING(    0x0c, DEF_STR( None ) )
    	PORT_DIPNAME( 0x30, 0x00, "Additional Bonus" )
    	PORT_DIPSETTING(    0x00, "30000" )
    	PORT_DIPSETTING(    0x10, "40000" )
    	PORT_DIPSETTING(    0x20, "50000" )
    	PORT_DIPSETTING(    0x30, DEF_STR( None ) )
    	PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) )
    	PORT_DIPSETTING(    0x00, DEF_STR( Easy ) )
    	PORT_DIPSETTING(    0x40, DEF_STR( Medium ) )
    	PORT_DIPSETTING(    0x80, DEF_STR( Hard ) )
    	PORT_DIPSETTING(    0xc0, DEF_STR( Hardest ) )
    INPUT_PORTS_END
    
    Resolution: 256x224 @ 60.000000Hz
    
    -------------------------------------------------
    Rules, Points [Marathon]: https://www.twingalaxies.com/scores.php?scores=7724
    ROMSet: DKong3
    Unknown: Off [All]
    Cabinet: Upright
    Lives: 3
    Bonus Life: 30000
    Addtional Bonus: 30000
    Difficulty: Medium
    
    Sample correct TG:
    DSW0: offset 0x2B, repeat every 0x7C, typical value 0x00
    - DSW0: 0x07 (Coinage): [not relevant]
    - DSW0: 0x08 (Unknown): 0x00 (Off)
    - DSW0: 0x10 (Unknown): 0x00 (Off)
    - DSW0: 0x20 (Unknown): 0x00 (Off)
    - DSW0: 0x80 (Cabinet): 0x00 (Upright)
    DSW1: offset 0x2F, repeat every 0x7C, typical value 0x40
    - DSW1: 0x03 (Lives): 0x00 (3)
    - DSW1: 0x0c (Bonus_Life): 0x00 (30000)
    - DSW1: 0x30 (Additional Bonus): 0x00 (30000)
    - DSW1: 0xc0 (Difficulty): 0x40 (Medium)
    
        20: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 40
        A0: 00 00 00 00 00 00 00 00  00 00 00 40 00 00 00 00
       120: 00 00 00 00 00 00 00 40  00 00 00 00 00 00 00 00
    
    -------------------------------------------------
    Rules, Points [Tournament]: https://www.twingalaxies.com/scores.php?scores=55855
    ROMSet: DKong3
    Unknown: Off [All]
    Cabinet: Upright
    Lives: 5
    Bonus Life: None
    Addtional Bonus: None
    Difficulty: Medium
    
    Sample correct TG:
    DSW0: offset 0x2B, repeat every 0x7C, typical value 0x00
    - DSW0: 0x07 (Coinage): [not relevant]
    - DSW0: 0x08 (Unknown): 0x00 (Off)
    - DSW0: 0x10 (Unknown): 0x00 (Off)
    - DSW0: 0x20 (Unknown): 0x00 (Off)
    - DSW0: 0x80 (Cabinet): 0x00 (Upright)
    DSW1: offset 0x2F, repeat every 0x7C, typical value 0x7E
    - DSW1: 0x03 (Lives): 0x02 (5)
    - DSW1: 0x0c (Bonus_Life): 0x0c (None)
    - DSW1: 0x30 (Additional Bonus): 0x30 (None)
    - DSW1: 0xc0 (Difficulty): 0x40 (Medium)
    -------------------------------------------------
    Rules, Points [Donkey Kong 3 [US] Hardest (Marathon settings)]: https://www.twingalaxies.com/scores.php?scores=199619
    ROMSet: DKong3
    Unknown: Off [All]
    Cabinet: Upright
    Lives: 3
    Bonus Life: 30000
    Addtional Bonus: 30000
    Difficulty: Hardest
    
    Sample correct TG:
    DSW0: offset 0x2B, repeat every 0x7C, typical value 0x00
    - DSW0: 0x07 (Coinage): [not relevant]
    - DSW0: 0x08 (Unknown): 0x00 (Off)
    - DSW0: 0x10 (Unknown): 0x00 (Off)
    - DSW0: 0x20 (Unknown): 0x00 (Off)
    - DSW0: 0x80 (Cabinet): 0x00 (Upright)
    DSW1: offset 0x2F, repeat every 0x7C, typical value 0xC0
    - DSW1: 0x03 (Lives): 0x00 (3)
    - DSW1: 0x0c (Bonus_Life): 0x00 (30000)
    - DSW1: 0x30 (Additional Bonus): 0x00 (30000)
    - DSW1: 0xc0 (Difficulty): 0xc0 (Hardest)
    
        20: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 C0
        A0: 00 00 00 00 00 00 00 00  00 00 00 C0 00 00 00 00
       120: 00 00 00 00 00 00 00 C0  00 00 00 00 00 00 00 00

    Generic Info for game:
    Code:
    ROM set changed: no
    0.106-0.201: dkong3 - "Donkey Kong 3 (US)"
    
    Resolution, 0.106-0.116: 256x224 @ 60.000000Hz
    Resolution, 0.117-0.201: 256x224 @ 60.606061Hz
    
    TG Game Entry: https://www.twingalaxies.com/game/do...ong-3-us/mame/
    Rules, Points [Marathon]: https://www.twingalaxies.com/scores.php?scores=7724
    Rules, Points [Tournament]: https://www.twingalaxies.com/scores.php?scores=55855
    Rules, Points [Donkey Kong 3 [US] Hardest (Marathon settings)]: https://www.twingalaxies.com/scores.php?scores=199619

    INP Header:
    Code:
        10: 40 1F F8 6A 00 00 00 00  11 FE C2 47 93 FF DD EF | @.j.....G.
        20: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 70 | ...............p
        30: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        90: 00 00 00 00 00 00 00 00  3E 82 43 E1 00 00 00 00 | ........>.C....
        A0: 00 00 00 00 00 00 00 00  00 00 00 70 00 00 00 00 | ...........p....
        B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        C0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        D0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
        F0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       100: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       110: 00 00 00 00 3E 82 43 E1  00 00 00 00 00 00 00 00 | ....>.C........
       120: 00 00 00 00 00 00 00 70  00 00 00 00 00 00 00 00 | .......p........
       130: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
       140: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................

    INP Mid-section:
    Code:
    15AA40: 00 00 00 00 00 00 00 70  00 00 00 00 00 00 00 00 | .......p........
    15AA50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AA60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AA70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AA80: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AA90: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AAA0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AAB0: 9D 82 43 E1 00 00 00 04  00 00 00 00 00 00 00 00 | ..C............
    15AAC0: 00 00 00 70 00 00 00 00  00 00 00 00 00 00 00 00 | ...p............
    15AAD0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AAE0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AAF0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AB00: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AB10: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AB20: 00 00 00 00 00 00 00 00  00 00 00 00 A8 82 43 E1 | .............C
    15AB30: 00 00 00 04 00 00 00 00  00 00 00 00 00 00 00 70 | ...............p
    15AB40: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AB50: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AB60: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    15AB70: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................

    INP Tail-end:
    Code:
    2B5490: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B54A0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B54B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B54C0: 00 00 00 00 00 00 00 00  A2 82 43 E1 00 00 00 00 | .........C....
    2B54D0: 00 00 00 00 00 00 00 00  00 00 00 70 00 00 00 00 | ...........p....
    2B54E0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B54F0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B5500: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B5510: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B5520: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B5530: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B5540: 00 00 00 00 A2 82 43 E1  00 00 00 00 00 00 00 00 | .....C........
    2B5550: 00 00 00 00 00 00 00 70  00 00 00 00 00 00 00 00 | .......p........
    2B5560: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B5570: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B5580: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B5590: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B55A0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B55B0: 00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 00 | ................
    2B55C0: A2 82 43 E1                                      | .C

    Personal Interpretation: Original verification was invalid.

    Name:  dkong3.png
Views: 34
Size:  2.5 KB
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