Dispute: John McAllister - Arcade - Deluxe Space Invaders - Points - Player: Leo Daniels - Score: 399,990

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  1. Dispute: John McAllister - Arcade - Deluxe Space Invaders - Points - Player: Leo Daniels - Score: 399,990

    01-13-2022, 04:40 AM
    Arcade - Deluxe Space Invaders - Points
    Track
    https://www.twingalaxies.com/scores.php?scores=11077
    Rank

    Rules
    Dip Switch Bank:
    1-2 = ON
    3 = OFF/UNUSED
    4 = ON
    5-7 = ON [Upright Model]
    5-7 = OFF [Cocktail Model]
    8 = OFF/UNUSED
    Note: The above Dip Switches, are not only the FACTORY DEFAULT settings, but are also the correct Twin Galaxies Tournament Settings for this title and will provide the following settings;
    3 Laser Bases
    Player Name
    Leo Daniels
    Original Adjudication
    N/A
    Verification Method
    Referee
    Verification Date
    1981-08-18
    Disputed Score
    399,990 (Rank 2)
    Disputed By
    redelf
    Dispute Evidence / Rationale
    Disputing this score for many reasons.
    1. This game is hard and was meant to be hard. As you progress through the waves the game leaves out several enemies or holes in the formation. These holes make it so that when using the strategy of letting the wave hit the bottom so they can no longer hit you with the shots as they go right through you. It leaves a gap in the columns and allows them to now shoot you. It also has an enemy that splits making it so that you have to backtrack in order to clear the bottom row so they don't drop down to far. The saucer that comes out will also now drop new enemies down on to the playfield either filling in the space on the left side or right side making the fleet of enemies hit the sides faster and drop down. Sometimes you are on the wrong side of this and you aren't able to get to the other side in time to shoot them before they drop to the bottom and game over. When you have a gap in the enemy formation and you die once you are not going to be able to get to other side and finish shooting the bottom row, now again it's game over.
    2. Score is suspect as it comes from Leo Daniels arcade. Over the years many scores have been removed from that location as the scores were just too far away from the norm to be real. Back in the day it was common practice to lie about scores coming out of your arcade to draw press and player attention to it.
    3. All the looking around and hunting for scores or techniques have come up short. High score sites, MARP, and youtube have also not panned out. The highest score found is for arcade is around 30k and for mame with proof is around 21k.
    4. Time it takes to get this kind of score would be close to 8 hours as it scores very similar to Space Invaders. The record on Space Invaders MAME of 257k took just over 4.5 hours.
    5. I can't beat it as of now :)
    6. Possibly data entry error of entering score from another game.
    7. Some glitch was used that we don't know about.
    8. Just a flat out lie to promote the arcade with another fake world record score to gain press and exposure.

    Would love to hear from you guys on this, any stories to tell or information on these two scores would be great.
    Thanks JJT_Defender thanked this post
    Likes Barra, JJT_Defender, kernzyp liked this post
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