M.A.M.E. - Vanguard [SNK] - Points - 241,810 - John McAllister

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  1. M.A.M.E. - Vanguard [SNK] - Points - 241,810 - John McAllister

    01-23-2022, 04:07 AM
    WolfMame version
    ROMSet: Vanguard
    Cabinet: Upright
    Lives: 3
    Special Rules: None
    Special Note: You earn your 1st extra ship at 10K and 2nd at 50K
    Submission Message
    Had a good 2 first lives and then it's gone.

    Attached Files Attached Files
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  2. 01-23-2022, 04:09 AM
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  3. 01-24-2022, 07:32 AM
    The following analysis is neither exhaustive nor conclusive,
    and is not confirmation that this submission is valid.

    Starting check.bat on 24/01/2022 at 15:21:32.13

    ZIP test
    7-Zip 19.00 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2019-02-21
    Scanning the drive for archives:
    1 file, 757439 bytes (740 KiB)
    Testing archive: F:\Analysis\zip\elf_vanguard_241810_w183.zip
    Path = F:\Analysis\zip\elf_vanguard_241810_w183.zip
    Type = zip
    Physical Size = 757439
    Everything is OK
    Size:       768400
    Compressed: 757439

    ZIP list
    7-Zip 19.00 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2019-02-21
    Scanning the drive for archives:
    1 file, 757439 bytes (740 KiB)
    Listing archive: F:\Analysis\zip\elf_vanguard_241810_w183.zip
    Path = F:\Analysis\zip\elf_vanguard_241810_w183.zip
    Type = zip
    Physical Size = 757439
    Path = elf_vanguard_241810_w183.inp
    Folder = -
    Size = 768400
    Packed Size = 757285
    Modified = 2022-01-23 04:31:30
    Created = 
    Accessed = 
    Attributes = A
    Encrypted = -
    Comment = 
    CRC = 05326B50
    Method = Deflate
    Characteristics = 
    Host OS = FAT
    Version = 20
    Volume Index = 0
    Offset = 0

    MAME Major Version 183

    What MAME thinks
    Input file: vanguard.inp
    INP version 3.5
    Created Sun Jan 23 12:10:15 2022
    Recorded using 0.183W (unknown)
    Total playback frames: 76196
    Average recorded speed: 99%
    Average speed: 585.18% (1292 seconds)

    ROM and TG information
    ROM set changed: no
    0.106-0.189: vanguard - "Vanguard (SNK)"
    Resolution, 0.106-0.113: 256x224 @ 61.246746Hz
    Resolution, 0.114-0.128: 256x224 @ 61.246745Hz
    Resolution, 0.129-0.189: 256x224 @ 61.000000Hz
    TG Game Entry: https://www.twingalaxies.com/scores....name=Vanguard+[SNK]
    Rules, Points: https://www.twingalaxies.com/scores.php?scores=7889
    Rules, ADeca 2004 - 1 Life Only: https://www.twingalaxies.com/scores.php?scores=9872

    Source driver

    MAME info
    mameinfo.dat entries:
    0.14 [Brad Oliver, Mirko Buffoni, Brian Levine]
    Artwork available
    Samples required
    * Hitachi HD38880/HD38882 speech
    - vanguard, vanguardc, vanguardj: Broken enemy firing sound. Gyrovision (ID 03363)
    - 22nd November 2020: Mr. Do - Added bezel, marquee and control panel artwork for Vanguard. Cleaned for MAME by Dreamstate. Scanned by Paul Swan.
    - 0.221: Paul Swan added clone Vanguard (Germany). Note: Dumped from a Germany sourced Zaccaria Vanguard cabinet PCB. Continue text is in German. Only the program ROMs were dumped, but the other ROMs labels match the original SNK version and are believed to be the same.
    - 0.152: Changed M6502 CPU1 clock speed to 705562 Hz.
    - 0.133u1: Renamed (vangrdce) to (vanguardc) and (vanguarj) to (vanguardj).
    - 0.122u8: RansAckeR improved dipswitches according to manuals in Vanguard. Added dipswitches 'Coinage Bonus' and 'Unused'.
    -  2nd September 2007: Mr. Do - Zorg vectorized Vanguard, which replaces the existing bezel. Very pretty.
    -  3rd September 2006: Mr. Do - Fixed Vanguard bezel to no longer play like the Atari 5200 version.
    - 26th August 2006: Mr. Do - Added Vanguard bezel from MAME.net and Mean Arena. Some of these decent stuff are so-so; some are REALLY good.
    - 0.97u3: Added missing sound1 roms to clone Vanguard (Centuri).
    - 0.88u7: Mame32Plus added clone Vanguard (Japan). BUT added sample support. Changed M6502 CPU1 clock speed to 930000, sound2 roms addresses and VSync to 61.246746 Hz. Added samples vg_voi-0 to vg_voi-f.wav.
    - 12th July 2004: 3D ARCADE - New 3D cabinet model for Vanguard from Pariah.
    - 0.81u5: Curt Coder added Vanguard SHOTB sound effect and marked fake roms in Vanguard (Centuri) as NO_DUMP. Changed M6502 CPU1 clock speed to 1411125 Hz. Added 2x SN76477. Removed 'Unknown' dipswitch.
    - 0.37b12: New filtering code for the audio mixer. It is applied to audio streams generated at a sampling rate different from the sound card's one, improving quality. Some examples with a very audible difference are Vanguard.
    - 0.37b7: Added Samples sound (explsion and fire.wav).
    - 0.36b7: Added Custom sound.
    - 0.34b8: Added speech roms.
    - 0.34b4: Nicola Salmoria added clone Vanguard (Centuri). Changed parent description to 'Vanguard (SNK)'.
    - 0.34b1: Added proms ($0, 20 - foreground and background colors).
    - 0.29: Valerio Verrando added high score saving to Vanguard.
    - 0.28: Nibbler and Vanguard are back to (hopefully) normal speed.
    - 0.27: Thanks to Brian Levine's freely available Rockulator, Andrew Scott was able to added sound support to Vanguard. The Energy shields in Vanguard now work. Vanguard now run at half their previous speed. Is this the correct one? Added sound roms (sk4_ic51/ic52).
    - 0.16: Nicola Salmoria added joystick support to Vanguard.
    - 0.14: Brad Oliver and Mirko Buffoni added 'Vanguard' (SNK 1981). Based on Brian Levine's Vanguard emulator. Game is playable with wrong colors and no sound. Runs on hardware similar to Nibbler. Control: Arrows = Move around and S, D, E and F = Fire. Nicola Salmoria fixed bug which sometimes caused 6502 games not to run (actually they did run, but interrupts didn't happen).
    - 30th July 1996: Dumped Vanguard (SNK).
    Other Emulators:
    * FB Alpha
    * Retrocade
    Romset: 46.1 kb / 17 files / 25.8 zip
    SNK Vanguard Sound
    - 0.199: Added 'SNK Vanguard Sound' device (audio\snk6502.c).
    0.132u5 [Nicola Salmoria, Brian Levine, Brad Oliver, Mirko Buffoni, Marco Cassili]
    0.30 [Nicola Salmoria, Brian Levine, Brad Oliver, Mirko Buffoni, Marco Cassili]
    0.14 [Brad Oliver, Mirko Buffoni, Brian Levine]
    0.10 [Nicola Salmoria, Brad Oliver, Mirko Buffoni]
    - 0.226: Update audio\snk6502.cpp to new stream callbacks [Aaron Giles].
    - 0.222: READ/WRITE macros removal [Osso].
    - 0.221: Simplified some handlers (video\snk6502.cpp and audio\snk6502.cpp) [Osso].
    - 0.217: Increased M6502 CPU clock speed to 1411125 Hz for fantasyu, nibbler, pballoon and vanguard to match available schematics. Insert wait states when reading from upper memory [AJR].
    - 0.210: Converted screen update functions to RGB32. This is intended to expedite CRTC-based video modernization [AJR].
    - 0.207: Fixed music playing incorrectly in most SNK6502 games since MAME 0.199. Removed MACHINE_CONFIG macros [Osso].
    - 0.206: Removed GFXDECODE MCFG macros [Vas Crabb]. Removed TIMER MCFG macros [Osso].
    - 0.204: Eliminated unnecessary address space argument from handlers (audio\snk6502.cpp) [AJR]. Removed MC6845 MCFG macros [Osso].
    - 0.199: Eliminated machine().device. Removed some tag lookups. Added more device finders [Ryan Holtz]. Improved 'SNK6502 Custom Sound' encapsulation and fixed BGM. Frequency/rate should be set in config, not reset handlers. Speech should be moved into a separate device for the games that have it. Probably should be specialisations for Sasuke vs. Commander and Satan of Saturn. Not all games have three channels [Vas Crabb].
    - 0.186: Added audio\snk6502.h.
    - 0.162: Added save state support to SNK6502 driver [Osso].
    - 0.154: Changed 'snk6502 Custom' to 'SNK6502 Audio Custom'.
    - 0.152: Adjusted Nibbler board clock rate to use actual known master clock and a logical divisor. Still needs 100% verification from actual PCB but this fixes an issue with speed of game and sound effects not matching video output (specifically when snake is first drawn in 3 parts - the sound effect now match the drawing) [Tafoid].
    - 0.150: Modernized snk6502 device [Osso].
    - 0.144u2: Angelo Salese fixed bogus irq mask bit in SNK6502 HW games (IRQ mask bit was masking BOTH lines before).
    - 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for SNK6502 driver.
    - 0.141u3: hap fixed cocktail screen offset in SNK6502 driver.
    - 0.132u5: Changed drivers\rockola.c, video\rockola.c, audio\rockola.c and includes\rockola.h to drivers\snk6502.c, video\snk6502.c, audio\snk6502.c and includes\snk6502.h. Changed 'Rockola Custom' to 'snk6502 Custom'.
    - 0.129u4: Changed 'Custom' sound to 'Rockola Custom'.
    - 0.129: Phil Bennett correctly setup the MC6845 device in the Rockola driver. Changed VSync to 60Hz.
    - 0.126u4: Added includes\rockola.h.
    - 0.122u8: Cleaned up the Rockola driver. Fixed dipswitches for all games. Added notes about the games [Stephane Humbert].
    - 0.113u2: Changed VSync to 61.246745 Hz.
    - 0.88u7: Improved sample support for Rockola driver [Mame32Plus]. BUT corrected music tempo (not confirmed Satan of Saturn and clone), adjusted music freq (except Satan of Saturn and clone), adjusted music waveform, supported playing flag for music channel 0 and supported HD38880 speech by samples (sndhrdw\rockola.c).
    - 0.81u5: Rock-ola improvements [Curt Coder]. More cleanup. Added SN76477 interfaces to other games, not connected yet, needs discrete sound expert. Added Vanguard SHOTB sound effect.
    - 0.33b5: Merged zarzon.c with rockola.c driver.
    - 0.33b1: Added zarzon.c driver and vidhrdw\zarzon.c (Dan Boris, Theo Philips).
    - 0.30: Merged nibbler.c and vanguard.c to rockola.c driver.
    - 0.27: Added sndhrdw\vanguard.c. Removed machine\nibbler.c.
    - 0.14: Added vanguard.c driver, machine\vanguard.c and vidhrdw\vanguard.c.
    - 0.12: Added vidhrdw\generic.c/h.
    - 0.10: Added nibbler.c driver, machine\nibbler.c and vidhrdw\nibbler.c.

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