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terencew
05-16-2018 at 07:54 PM
2
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Multi-player tracks
Apologies if I'm going over old ground...
Many multi-player tracks define the submitted score as the sum at the game's completion.
Any thoughts on pros/cons for defining the submittable score as the time ANY player loses all lives? i.e. for an n-player track, the point at which the game no longer has n players? Or only the component of the score that was achieved using all n players.
I get that there may be some fiddly frame advancing, but some games are known for being harder with more than one player, and by the "sum at completion" definition, you could start with n players, immediately and deliberately kill all but one off and then have an effectively single player experience posted on an n-player track.