JJT_Defender created a blog entry Fast and Furious Super Cars information in JJT_Defender
Fast and Furious: Super Cars is an arcade game developed and published by Raw Thrills. Super Cars is very much like the last two arcade games, The Fast and the Furious (2004) and The Fast and the Furious: DRIFT, and they had the same 18 courses from the last two arcade games, plus they add the nine
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Snowflake commented on blog entry Leeching - I want to learn more please in 80sArcadeKid
haha i can explain a rule without necessarily agreeing with it
maybe my snub about how these general rules only existed to make like easier for unqualified refs are no longer needed thx to the real experts making the tracks went unnoticed.
I guess i am learning the fine art of subtlety
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Snowflake commented on blog entry Leeching - I want to learn more please in 80sArcadeKid
its also worth pointing out leeching largely is the result of trying to make point rules for games that should be speedrun. games where its obvious the goal is to rescue the princess but instead people hang around getting points. so the leeching rules are somewhat contradictory in spirit. leeching
Snowflake commented on blog entry Leeching - I want to learn more please in 80sArcadeKid
this is one of those things, where if you define it semantically perfecty people's eyes glaze over and dont understand or interpert exactly opposite. on the other hand if you phrase it casually so its obvious what it means, but not sematnically perfect, some jerk will apply semantics to your casual
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Rogerpoco commented on blog entry Leeching - I want to learn more please in 80sArcadeKid
Too wishy washy for an actual "opinion", but...Right now, I'm piddling towards a score on Thunder Castle, on Intellivision.Well, the game seems terribly flawed in that you simply don't have to progress, if you don't want to.One of my bigger "issues" with that, I guess,
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bensweeneyonbass commented on blog entry Leeching - I want to learn more please in 80sArcadeKid
I would also add this - let's say there's a timer on a level but through the course of the level you're able to gain extra lives greater than what you're losing when you die. This would also be leeching if someone just kept replaying the level over and over and over, gaining a life each
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