Rogerpoco created a blog entry The Playlist Of Imagine Pac-Mania Media Somewhat Care Both Main Versions, And His Fan Base in Rogerpoco
"Before i get to imagine Pac-Mania media first the precedent that Poly Player sets that is Pac-Mania Players should play two main versions of arcade and should compete both in league competition, and world competitionNow imagine Pac-Mania Media Somewhat Cares Both Main Versions props up a this guy P
nads replied to a poll SNES / SFC - Super Punch-Out!! - NTSC - Fastest KO/TKO of Hoy Quarlow - 08.35 in
nads started a poll SNES / SFC - Super Punch-Out!! - NTSC - Fastest KO/TKO of Hoy Quarlow - 08.35 in
bensweeneyonbass commented on blog entry Ever Since I Blocked The Worst Ones On My Despise List in Poly Player
I un-ignored you so I could catch up on the fantasy. Keep up the good imagination.
FYI People are leaving you alone as best they can at this point. If you ignore someone and they post on your wall it still posts for all to see but you can't read the text. So if lower numbers of comments on your
Barthax replied to a poll Arcade - Ms. Pac-Man - Points [Turbo Speed] - 133,210 in
Barthax replied to a poll M.A.M.E. - Super Strike Bowling - TGTS - 300 in
RaGeNyC started a poll Sega Genesis / Sega Mega Drive - Skitchin' - NTSC - Los Angeles - Fastest Race - 01:35.0 in
RaGeNyC started a poll Sega Master System - Out Run - PAL - Points - 11,826,460 in
Rogerpoco commented on blog entry Question How many regular Twin Galaxies members submit, adjudicate, vote on video games each month? in JJT_Defender
I wake up in the morning. Go through a routine, big pain in my ass, shaking off the previous day's hangover(is easy-just start drinking again early...).Feed my kitty, turn on the PC, depending on the time, I may watch Sportcenter first, if I catch it at the top of the hour.Check the Yahoo, then
RaGeNyC started a poll Sega Genesis / Sega Mega Drive - Skitchin' - PAL - Vancouver - Fastest Race - 01:10.0 in
Barthax edited a page Game:MAME History, "D" ROM sets
A collection of notes from the legacy of MAME for checking INP files against rules.
Barthax added 4 photo(s) to album MAME Service Modes and Misc #40
OOO created a blog entry MGL59 - INTERNATIONAL SCOREBOARD UPDATE in OOO
After 9 games completed. Shahbaz leads by 2 points. RichyS and Evan04 are tied for 11th place. We have a 3 way tie for 18th place by Kane, Mappy24, and Hal1973.3 games to go. Good luck.
OOO commented on blog entry MGL59 - Game 9 ~ Timber (closes May-19) in OOO
Day 17 of 17 ...
Final standings.
While working with an axe takes plenty of skill, scoring heaps of points in an endless grove makes it even more difficult. Never played before and perhaps one that got away for all these years, six (6) gamers managed to chop their way over 200K for
Barthax edited a page Game:MAME History, "T" ROM sets
A collection of notes from the legacy of MAME for checking INP files against rules.
Barthax edited a page Game:MAME History, "T" ROM sets
A collection of notes from the legacy of MAME for checking INP files against rules.
Barthax edited a page Game:MAME History, "T" ROM sets
A collection of notes from the legacy of MAME for checking INP files against rules.
Barthax edited a page Game:MAME History, "T" ROM sets
A collection of notes from the legacy of MAME for checking INP files against rules.
OOO commented on blog entry MGL59 - Game 8 ~ Congo Bongo (closes May-19) in OOO
Day 17 of 17 ...
Final standings.
It's been a very long time in years since this game has been played. This title was a big success in the arcades for SEGA. Getting used to the vertical moves is a little like the Q*Bert controls. The rhino stage is full of 1000 points opportunities