Scatter Arrow Is Dead

By Zac Cameron ·

Long Live the Storm Arrow! Hanzo changes and more have hit the main stage in Overwatch.

Scatter Arrow Is Dead

At long last, one of the most complained about abilities in Overwatch is dead. Scatter Shot has been removed from the game, replaced by an ability that is also capable of killing enemies, but also needs more skill than shooting the floor. Don’t get me wrong, Storm Arrow is more than capable of busting down tanks from 100 – 0 real dang quick, but at least it won’t be the instant death from nowhere that gets people so fired up. That said, this isn’t the only change happening this patch, so let’s break down the details.

New Map – Rialto
Rialto was home to Talon agent Antonio Bartalotti’s sprawling estate and the backdrop to the infamous “Venice Incident,” a turning point for Overwatch and Talon. The Italian government has taken great steps to preserve Venice, and the results are striking. Tourists visiting this picturesque town can sample the regional cuisine, enjoy a relaxing gondola ride, visit Galleria D’arte Omnica, or simply take in the sights with a stroll along the canal.

It certainly looks inviting
It certainly looks inviting

Brigitte
Shield Bash cone angle has been reduced from 90 to 60, so she’ll still hit you, but she just needs to aim a little better now.

Genji
Deflect hitbox has been reduced to better match the animation, so he’s not going to reflect a rocket from the side straight at your face anymore (hopefully).

Hanzo
His arrow projectiles have been sped up from 85 to 100, and Sonic Arrow has had quite a few changes made: Cooldown has been decreased from 20 seconds to 12, the duration has been decreased from 10 seconds to 6, and the radius has been decreased from 10 metres to 7. Think of it more as a chokepoint early warning system than a free Radar of a zone.

The new information is pretty succinct in game
The new information is pretty succinct in game


The Lunge ability has been added to the game as well, allowing Hanzo to double jump just like his brother (though in a horizontal direction, rather than Vertical).
Storm Arrow, the big change, rapidly fires up to 6 arrows that deal reduced damage but are always at full power, replacing the Scatter Shot that the community so loved.

Don't be fooled, Hanzo will still be a tank killer
Don't be fooled, Hanzo will still be a tank killer

Junkrat
the projectile size of his main weapon from 0.3 to 0.2 means he’ll need to aim a little better if he wants to blow up his enemies, and the speed of his ultimate, Rip Tire, has been decreased from 13 to 12, so opponents will have a bit more time to react to it.

Lúcio
Wall Riding has been changed quite a bit. It’s now less likely to be interrupted along a single surface, can now go around corners (both outside corners, and inside corners) without having to leave the wall, and can now land back on the same wall after leaping away, provided his leap takes him far enough away from the original jumping off point. To compensate, they’ve added a minimum time that the jump key must be held before Lúcio can ride around corners.
Additionally, Soundwave can now be used while reloading and no longer consumes ammo, so watch out when you’re next to ledges.

Lúcio seems pretty pleased with the changes
Lúcio seems pretty pleased with the changes

Tracer
Straight nerf for the main character, with her Ultimate, Pulse Bomb, now dealing reduced damage, from 400 to 300.

There’s also a ton of bug fixes implemented, so make sure you check out the full patch notes, here. For more on the big changes to Hanzo, check out the community reactions, here.