H1Z1 PC Test Update Arrives: Z1 Remastered and Gameplay Updates

By Zac Cameron ·

The latest build to hit the H1Z1 PC Test servers has arrived, and it's brought some welcome changes.

H1Z1 PC Test Update Arrives: Z1 Remastered and Gameplay Updates

The PC Test Server for H1Z1 has unlocked, and it has some welcome changes for players to give their feedback on. For starters, the Z1 Remastered map is back, bringing an 8km by 8km map that will appeal to all H1Z1 players, new and old. We’ve got a couple of screenshots here, but you can see more on the announcement post, here.

In addition to the remastered map, there have also been some gameplay updates, both balancing and quality of life, that are sure to make players happy.

  • AR-15 and AK-47 have been adjusted to allow two to three (depending on how fast you're firing) extra shots put on target before recoil growth kicks in. This does not affect tapping shot behavior.
  • AR-15 and AK-47 are now 60% more accurate when hip-firing.
  • Crouch fatigue has been removed, so players are no longer restricted with the crouch action regardless of how often it is used.
  • Jump animations have been shortened to provide a more responsive jump action, allowing players to jump more frequently without having to wait for animations to complete. Additionally, player momentum and velocity persist in the direction of the jump, allowing you to freely aim and look around without prematurely shortening your leap.
  • Running and sprint animations have been restored to Preseason 3 versions, with the Rifle class of weapons having a prominent forward-facing position.
  • Much-beloved bullet impact sounds have returned. Helmet break, headshot, and laminated/makeshift armor break sounds are all back from Preseason 3.

For more H1Z1 news, check out the results from week 10 of the H1Z1 Pro League, here.