The Developer of The Elder Scrolls: Online is Reportedly Working on a New MMO
By Hunter Chase ·
ZeniMAX, which developed The Elder Scrolls: Online, is currently looking for a programmer to help make a new MMO that is not associated with any current titles.

The team at Zenimax may be working hard on developing new content for The Elder Scrolls: Online, but they are also seeking to expand their team to help create a new game. On a job listing on their website, the company says that they are looking for a new core tech programmer. Whoever gets the position will be able to work on a new intellectual property, meaning the new game will not be a sequel to any prior game, or an adaptation of any kind.
One key detail to the job listing is that “MMO development experience” is listed as a desired skill. Likely, this means that the new game will be an MMO, or at the very least something similar. The requirements include a “Strong technical knowledge of Xbox One, PlayStation 4 and PC”, so players should expect to see this new game on all those platforms, regardless of what the game turns out to be.
Their previous game, The Elder Scrolls Online, was released in 2014, on PC, Xbox One and PS4.It was the first MMO version of the popular Elder Scrolls series. The game is very popular, having surpassed 8.5 million total players in early in 2017, according to ZeniMax president Matt Firor. Not all of them play continuously, though, but more than a million play on a month-to-month basis.
In an interview with Fanatical, Firor said, “One touchstone of ESO is that we continually add new features and new content on a quarterly basis – that’s four major updates per year, most of which have either some kind of DLC, a huge new game system, or a new Chapter attached to them.” He claims that adding new content is a big reason for the game’s success. “Our community has become accustomed to this cadence and knows that new content will be added to the game every 12 weeks or so, which keeps them interested and engaged,” said Firor.
Fans can expect the same kind of effort and consistency on ZeniMAX’s upcoming game as well. Fior said that continuously adding new material has been “very important to the long-term success of ESO.” Since this is what the company believes makes The Elder Scrolls: Online so popular, it is likely that they will consistently create engaging new content for their upcoming RPG. This is especially probable when you consider that its popularity will not be boosted by an existing fanbase.
Earlier this year at the Bethesda E3 2018 press conference, ZeniMAX announced two new DLCs for The Elder Scrolls: Online. One was called Wolfhunter, which was focused on werewolves, and it was released in August. The other DLC, called Murkmire, will focus on the unique mythology of The Elder Scrolls series, with a deeper look at Argonian lore. It will be released on October 22nd for PC, and November 6th for PS4 and Xbox One.
The Elder Scrolls series recently became available on mobile as well, as The Elder Scrolls: Legends is now on both Android and iPhone, and you can check out how to download it here.
(cover photo courtesy of the Elder Scrolls: Online)