Jeff Kaplan Announces Fix Coming For Ashe Aiming Bug

By Zac Cameron ·

A problem affecting some PC players will be fixed soon, as Jeff from the Overwatch Team explains why Ashe's aiming feels off sometimes.

Jeff Kaplan Announces Fix Coming For Ashe Aiming Bug

Ashe players on PC may have noticed some issues and inconsistencies with her aiming, and in a stunning turn of events, it’s not the players fault for a change. According to Overwatch Game Director Jeff Kaplan, the problem lies with the ADS, or Aim Down Sights, animation that causes a “choppy” feel for players using 60fps or higher.

Comment from discussion Why it feels harder to Aim with Ashe.

“Currently, if you play Ashe on PC and have higher than 60 fps, the aim down site (ADS) animation can look choppy or "stepped". There is no lag going on,” Jeff posted on Reddit. “The ADS still happens at the correct speed. But the animation looks can feel a bit off. In an upcoming patch, the ADS is smoothed out regardless of how high your fps is and should feel much better. Unfortunately, right now, the patch that it is fixed in is 1.32 (1.31 is on the PTR right now). We're looking into pulling the fix forward but it's unlikely. It's a lot of code and needs a fair amount of testing so we don't want to rush it and risk breaking something else. Apologies for the issue.”

Unfortunately for players, the fix looks to still be a little while away for now, with the next patch already sitting on the PTR. Players will need to wait just a little bit longer to get that aiming feel the way it should be, though at least Bob will still be there to carry his new friends to victory.