Dead Video Game Genres ☠️🔥🎮

By NewsHound ·

OldAndNewVideoGames examines dead video game genres in a new upload.

Dead Video Game Genres ☠️🔥🎮

The latest upload from the oldandnewvideogames channel dives into Why did gaming stop being "fun" and start being a "service". The segment asks why the industry moved away from fun and toward ongoing monetization.

The presentation identifies thirteen genres that major AAA studios have largely abandoned, describing them as "dead" and urging viewers to recall their existence. Examples highlighted include the vehicular combat chaos of Twisted Metal and the collectible-driven gameplay of N64-era collectathons, illustrating the range of styles once popular.

By tracing each genre's rise and decline, the video offers a historical overview of how conventions within game design evolve over time. It contextualizes these changes within broader industry trends that favor ongoing revenue streams.

The segment frames its analysis within the broader concept of genre as a set of socially agreed-upon conventions that develop over time. Through this lens, the abandoned categories are examined for their impact on player expectations and market dynamics. The discussion underscores how shifting business models can render once-popular styles obsolete.

Viewers seeking a concise history of these forgotten game types will find the video a useful reference. It also highlights the contrast between past experimental titles and current service-driven releases.

Watch the full breakdown of forgotten game genres now:

Comment highlights:

"Here's a genre that's dead: AAA studios that made games with a vision, innovation, and player enjoyment at as a core design principle. Instead, we have psychologically manipulative FOMO "services" ..." - @agentmith

"Pretty much all of these genres are alive in the indie realm." - @TheGlemlin