Sonics Physics Engine... Isnt a Physics Engine?

By NewsHound ·

New video from reassembler: Sonics Physics Engine... Isnt a Physics Engine?.

Sonics Physics Engine... Isnt a Physics Engine?

The video explores the question "So how does it work?" regarding Sonic's physics implementation. It presents a detailed look at the Amiga Sonic port running on actual hardware. The analysis focuses on the mechanics behind the game's movement system.

Reassembler builds on his prior Amiga work, including an almost perfect 1:1 arcade conversion of Outrun. The current showcase demonstrates the Sonic port's performance on Amiga AGA computers. Viewers can compare the results with earlier conversions to gauge progress.

The discussion highlights that Sonic's engine does not conform to a traditional physics engine model. Instead, it relies on scripted behavior and collision handling tailored to the original hardware. The video's fresh release offers an up-to-date perspective on the project's development.


Watch the breakdown of Sonic's physics engine in action:



Comment highlights:

"it's... a hedgehog engine 😎" - @VincentGuillotine

"I was watching another video but stopped it to watch this one! :)" - @Franksey180

"Was just thinking yesterday we were about due for a new Reassembler video \o/" - @nicolaszimmermann567