YOUR DAILY RETRO!!! - 2026-10-08
By NewsHound ·
A daily retro roundup from across the web.

www.timeextension.com breaks down the latest details.
Design Room presents an oral history on a true uniquity. The team behind the curious, ethereal, and one-of-a-kind PlayStation release Vib-Ribbon have spoken of the story behind the game's creation; the uphill battle to get such an abstract project greenlit, produced, and released; and the enduring legacy of not only the game itself, but the impact on the lives of the folks who crafted it.
Read the full article: https://www.timeextension.com/news/2026/10/sony-wasnt-quite-allowing-it-but-we-made-it-happen-vib-ribbon-creative-team-reflect-on-their-sublime-musical-marvel
www.retrododo.com has a new write-up worth a look.
Taki Udon Teases New SuperFPGA Console Based On The SNES
Author: Sebastian Santabarbara
Taki Udon posted a teaser for a new FPGA-based console codenamed SSNT/SuperFPGA, featuring a Super NES reset button and suggesting an FPGA recreation of the SNES. The project follows his earlier SuperStation, an FPGA PlayStation that supports multiple retro cores and disc playback, and is expected to offer modern features such as HDMI output, overclocking, CRT filters, and various screen modes. Further details are pending as the creator has been contacted for more information.
Read the full article: https://retrododo.com/taki-udon-teases-new-superfpga-console-based-on-the-snes/
www.indieretronews.com posted a fresh update.
A homebrew developer, yosoynacho, has released version 1.0 of **Hang-On Jr.** for the Sega Mega Drive/Genesis, porting the 1986 budget arcade version of Sega's original Hang-On. The game runs at a smooth 60 fps, includes an exclusive MD Mode with Super Hang-On-style turbo and braking mechanics, and features a custom Z80 driver to emulate the arcade's secondary sound chip (toggleable via dipswitch).
Read the full article: https://www.indieretronews.com/2026/10/hang-on-jr-simplified-lower-cost.html


