GTL: Call of Duty Abandons Single Player Campaigns
By Twin Galaxies Editorial Staff ·
Call of Duty's latest event revealed a ton of information, most notably their foray into battle royale. They're going head-to-head with genre giants Fortnite and PLAYERUNKNOWN'S BATTLEGROUNDS and there definitely isn't enough room at the top for everyone!
Call of Duty: Black Ops 4 has officially been revealed to the video game world, and it looks to revolutionize the franchise with new multiplayer and zombies mechanics and gameplay, while also delivering the first battle royale mode in the legendary first person shooter's history in replacement of a traditional single player campaign. On this episode of Game Talk Live, Host Mandie Roman discusses what Call of Duty: Black Ops 4 has in store for players with an expert panel of guests including Ricky FTW of the ETC Show, Cosplayer and streamer John Torres aka Rebel Tiger, and former Machina producer and Insomniac Games writer Brandon Winfrey.
With the removal of a single player campaign from Black Ops 4 for a stronger focus on multiplayer, each panelist gives their thoughts and opinions on what possibly went into the decision making of leaving out a feature that had been a staple in the Call of Duty franchise. Because of the majority of players only focusing on multiplayer and the emergence of the battle royale genre, Treyarch and Activision may have felt that the resources dedicated to the development of a single player campaign would be better suited towards the development of the title's multiplayer features.
Topics also covered include how the voices upset over the removal of a single player campaign for Black Ops 4 are in the vocal minority, as the bread and butter of the Call of Duty franchise has dramatically turned to multiplayer over the years and how the title's focus on esports in recent years could have been another factor in the decision to not include a single player game mode for the upcoming game.
"With zombie attached to a game that has no traditional single player campaign, it kind of becomes the campaign mode" - @rickyftw
— GameTalkLive (@GameTalkLive) May 18, 2018
Watch live now: https://t.co/JLJ4zsI7Sx pic.twitter.com/FoHvauJrqF
Game Talk Live then moved its focus to the yearly developmental and release cycle that the franchise has utilized over the years, and if it is the best system for the franchise to use. With Call of Duty selling extremly year every year, each panelists discusses how it it would be unlikely for Activision to stop the yearly releases and move towards a service model that the likes of Overwatch or Rainbow Six: Siege have implemented.
The panel also covers the factors that have made the zombies game mode for Call of Duty so popular with players over the years, and the possibility of seeing a standalone Call of Duty zombies game in the future and Call of Duty fatigue due to its yearly releases of new games.
"The thing about companies that make the #CallofDuty games is that it's all about the return" - @TheRebelTiger
— GameTalkLive (@GameTalkLive) May 18, 2018
Watch live now: https://t.co/JLJ4zsI7Sx pic.twitter.com/lbPr9NptXu
The team finishes up discussion with their thoughts and opinions and the Blackout battle royale mode for Black Ops 4 and the chances it has of competing with the likes of Fortnite Battle Royale and Player Unknowns Battlegrounds (PUBG) in the popular battle royale genre, while also analyzing how Blackout will combine the fast-paced and aggressive gameplay style of Call of Duty with the mechanics and gameplay that battle royale games tend to have.
"I don't think it will be the most popular battle royale in the world, it could be the 2nd most popular battle royale in the world. We'll see how the PC crowd attaches to it" - @bwinfrey
— GameTalkLive (@GameTalkLive) May 18, 2018
Watch live now: https://t.co/JLJ4zsI7Sx pic.twitter.com/hqQqOSYoVL
This episode of Game Talk Live has wrapped up, but you can see it in its entirety in the video above. Be sure to check out the previous episode of Game Talk Live where a panel of experts discuss the recent shut down of Boss Key Productions.