Fallout 76 Patch Notes Fix Performance Issues, Bugs, Enemies, CAMP & PvP

By Ford James ·

In today's Fallout 76 patch, a host of issues have been fixed by Bethesda but it's come at the cost of some lengthy downtime.

Fallout 76 Patch Notes Fix Performance Issues, Bugs, Enemies, CAMP & PvP

You may have noticed that the Fallout 76 servers went down for quite a while this morning (and at the time of writing, they’re still down). This is because Bethesda has released another huge patch for the game on PC, PS4 and Xbox One, each with different download sizes. There’s a host of changes included though, so let’s get stuck into the meat of the latest Fallout 76 patch.

Today's #Fallout76 patch includes performance and stability improvements, plus many bug fixes! Learn more about the updates and fixes here: https://t.co/UymHGHTAXl pic.twitter.com/sTLsg9UpOS

— Fallout (@Fallout) November 19, 2018

One of the main complaints with the game since it launched almost a week ago is that it’s plagued with bugs, glitches and other general stability issues. This patch has addressed “several issues to resolve hitches during gameplay”, while the game client and servers have “received additional stability improvements”. Players on Xbox One have a specialised fix for instability on menus too.

There’s a plethora of specific bug fixes too. Some of the major ones include Ghoul Officers and Scorched Officers correctly dropping nuke code pieces like they’re supposed to. Kind of a bummer when you kill one of those enemies that are meant to have one on them then… they didn’t. The range at which some enemies can track and chase the player has also been reduced, though we imagine Scorchbeasts will still be tough cookies.

When it comes to the CAMP and workshops, paints that were applied to Power Armor during the Fallout 76 beta are now fixed and appear correctly. A frustrating bug that meant repaired weapons would sometimes break again straight after has also been fixed, along with an issue with blueprints breaking.

A number of CAMP and crafting fixes have been implemented with this patch.

There’s only one fix related to a specific quest in this patch but it’s one that will please anyone who’s visited Prickett’s Fort; the Token Dispenser can now be repaired, meaning the objective for the quest can now be completed.

As for PvP, a bunch of fixes have now been implemented. Pacifist Mode now works correctly and allows players to deal full damage to someone else if they start PvP by contesting a workshop. When you respawn after dying from PvP, your hostile status toward other players will be correctly cleared now too. When you Seek Revenge though, the cap rewards will now show up correctly along with when someone Seeks Revenge against you.

Fallout 76 didn’t have a great reception critically but despite that, Bethesda are dedicated to improving the game to make it the best experience possible. Keep your eyes on Twin Galaxies over the coming weeks as we cover more Fallout 76 news as it surfaces. You can also find the full patch notes from November 19 here.

All images courtesy of Bethesda.